kernel_optimize_test/include/linux/gfp.h

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#ifndef __LINUX_GFP_H
#define __LINUX_GFP_H
#include <linux/mmzone.h>
#include <linux/stddef.h>
#include <linux/linkage.h>
#include <linux/config.h>
struct vm_area_struct;
/*
* GFP bitmasks..
*/
/* Zone modifiers in GFP_ZONEMASK (see linux/mmzone.h - low three bits) */
#define __GFP_DMA ((__force gfp_t)0x01u)
#define __GFP_HIGHMEM ((__force gfp_t)0x02u)
[PATCH] x86_64: Add 4GB DMA32 zone Add a new 4GB GFP_DMA32 zone between the GFP_DMA and GFP_NORMAL zones. As a bit of historical background: when the x86-64 port was originally designed we had some discussion if we should use a 16MB DMA zone like i386 or a 4GB DMA zone like IA64 or both. Both was ruled out at this point because it was in early 2.4 when VM is still quite shakey and had bad troubles even dealing with one DMA zone. We settled on the 16MB DMA zone mainly because we worried about older soundcards and the floppy. But this has always caused problems since then because device drivers had trouble getting enough DMA able memory. These days the VM works much better and the wide use of NUMA has proven it can deal with many zones successfully. So this patch adds both zones. This helps drivers who need a lot of memory below 4GB because their hardware is not accessing more (graphic drivers - proprietary and free ones, video frame buffer drivers, sound drivers etc.). Previously they could only use IOMMU+16MB GFP_DMA, which was not enough memory. Another common problem is that hardware who has full memory addressing for >4GB misses it for some control structures in memory (like transmit rings or other metadata). They tended to allocate memory in the 16MB GFP_DMA or the IOMMU/swiotlb then using pci_alloc_consistent, but that can tie up a lot of precious 16MB GFPDMA/IOMMU/swiotlb memory (even on AMD systems the IOMMU tends to be quite small) especially if you have many devices. With the new zone pci_alloc_consistent can just put this stuff into memory below 4GB which works better. One argument was still if the zone should be 4GB or 2GB. The main motivation for 2GB would be an unnamed not so unpopular hardware raid controller (mostly found in older machines from a particular four letter company) who has a strange 2GB restriction in firmware. But that one works ok with swiotlb/IOMMU anyways, so it doesn't really need GFP_DMA32. I chose 4GB to be compatible with IA64 and because it seems to be the most common restriction. The new zone is so far added only for x86-64. For other architectures who don't set up this new zone nothing changes. Architectures can set a compatibility define in Kconfig CONFIG_DMA_IS_DMA32 that will define GFP_DMA32 as GFP_DMA. Otherwise it's a nop because on 32bit architectures it's normally not needed because GFP_NORMAL (=0) is DMA able enough. One problem is still that GFP_DMA means different things on different architectures. e.g. some drivers used to have #ifdef ia64 use GFP_DMA (trusting it to be 4GB) #elif __x86_64__ (use other hacks like the swiotlb because 16MB is not enough) ... . This was quite ugly and is now obsolete. These should be now converted to use GFP_DMA32 unconditionally. I haven't done this yet. Or best only use pci_alloc_consistent/dma_alloc_coherent which will use GFP_DMA32 transparently. Signed-off-by: Andi Kleen <ak@suse.de> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
2005-11-06 00:25:53 +08:00
#ifdef CONFIG_DMA_IS_DMA32
#define __GFP_DMA32 ((__force gfp_t)0x01) /* ZONE_DMA is ZONE_DMA32 */
#elif BITS_PER_LONG < 64
#define __GFP_DMA32 ((__force gfp_t)0x00) /* ZONE_NORMAL is ZONE_DMA32 */
#else
#define __GFP_DMA32 ((__force gfp_t)0x04) /* Has own ZONE_DMA32 */
#endif
/*
* Action modifiers - doesn't change the zoning
*
* __GFP_REPEAT: Try hard to allocate the memory, but the allocation attempt
* _might_ fail. This depends upon the particular VM implementation.
*
* __GFP_NOFAIL: The VM implementation _must_ retry infinitely: the caller
* cannot handle allocation failures.
*
* __GFP_NORETRY: The VM implementation must not retry indefinitely.
*/
#define __GFP_WAIT ((__force gfp_t)0x10u) /* Can wait and reschedule? */
#define __GFP_HIGH ((__force gfp_t)0x20u) /* Should access emergency pools? */
#define __GFP_IO ((__force gfp_t)0x40u) /* Can start physical IO? */
#define __GFP_FS ((__force gfp_t)0x80u) /* Can call down to low-level FS? */
#define __GFP_COLD ((__force gfp_t)0x100u) /* Cache-cold page required */
#define __GFP_NOWARN ((__force gfp_t)0x200u) /* Suppress page allocation failure warning */
#define __GFP_REPEAT ((__force gfp_t)0x400u) /* Retry the allocation. Might fail */
#define __GFP_NOFAIL ((__force gfp_t)0x800u) /* Retry for ever. Cannot fail */
#define __GFP_NORETRY ((__force gfp_t)0x1000u)/* Do not retry. Might fail */
#define __GFP_NO_GROW ((__force gfp_t)0x2000u)/* Slab internal usage */
#define __GFP_COMP ((__force gfp_t)0x4000u)/* Add compound page metadata */
#define __GFP_ZERO ((__force gfp_t)0x8000u)/* Return zeroed page on success */
#define __GFP_NOMEMALLOC ((__force gfp_t)0x10000u) /* Don't use emergency reserves */
#define __GFP_HARDWALL ((__force gfp_t)0x20000u) /* Enforce hardwall cpuset memory allocs */
#define __GFP_BITS_SHIFT 20 /* Room for 20 __GFP_FOO bits */
#define __GFP_BITS_MASK ((__force gfp_t)((1 << __GFP_BITS_SHIFT) - 1))
/* if you forget to add the bitmask here kernel will crash, period */
#define GFP_LEVEL_MASK (__GFP_WAIT|__GFP_HIGH|__GFP_IO|__GFP_FS| \
__GFP_COLD|__GFP_NOWARN|__GFP_REPEAT| \
__GFP_NOFAIL|__GFP_NORETRY|__GFP_NO_GROW|__GFP_COMP| \
__GFP_NOMEMALLOC|__GFP_HARDWALL)
/* GFP_ATOMIC means both !wait (__GFP_WAIT not set) and use emergency pool */
#define GFP_ATOMIC (__GFP_HIGH)
#define GFP_NOIO (__GFP_WAIT)
#define GFP_NOFS (__GFP_WAIT | __GFP_IO)
#define GFP_KERNEL (__GFP_WAIT | __GFP_IO | __GFP_FS)
#define GFP_USER (__GFP_WAIT | __GFP_IO | __GFP_FS | __GFP_HARDWALL)
#define GFP_HIGHUSER (__GFP_WAIT | __GFP_IO | __GFP_FS | __GFP_HARDWALL | \
__GFP_HIGHMEM)
/* Flag - indicates that the buffer will be suitable for DMA. Ignored on some
platforms, used as appropriate on others */
#define GFP_DMA __GFP_DMA
[PATCH] x86_64: Add 4GB DMA32 zone Add a new 4GB GFP_DMA32 zone between the GFP_DMA and GFP_NORMAL zones. As a bit of historical background: when the x86-64 port was originally designed we had some discussion if we should use a 16MB DMA zone like i386 or a 4GB DMA zone like IA64 or both. Both was ruled out at this point because it was in early 2.4 when VM is still quite shakey and had bad troubles even dealing with one DMA zone. We settled on the 16MB DMA zone mainly because we worried about older soundcards and the floppy. But this has always caused problems since then because device drivers had trouble getting enough DMA able memory. These days the VM works much better and the wide use of NUMA has proven it can deal with many zones successfully. So this patch adds both zones. This helps drivers who need a lot of memory below 4GB because their hardware is not accessing more (graphic drivers - proprietary and free ones, video frame buffer drivers, sound drivers etc.). Previously they could only use IOMMU+16MB GFP_DMA, which was not enough memory. Another common problem is that hardware who has full memory addressing for >4GB misses it for some control structures in memory (like transmit rings or other metadata). They tended to allocate memory in the 16MB GFP_DMA or the IOMMU/swiotlb then using pci_alloc_consistent, but that can tie up a lot of precious 16MB GFPDMA/IOMMU/swiotlb memory (even on AMD systems the IOMMU tends to be quite small) especially if you have many devices. With the new zone pci_alloc_consistent can just put this stuff into memory below 4GB which works better. One argument was still if the zone should be 4GB or 2GB. The main motivation for 2GB would be an unnamed not so unpopular hardware raid controller (mostly found in older machines from a particular four letter company) who has a strange 2GB restriction in firmware. But that one works ok with swiotlb/IOMMU anyways, so it doesn't really need GFP_DMA32. I chose 4GB to be compatible with IA64 and because it seems to be the most common restriction. The new zone is so far added only for x86-64. For other architectures who don't set up this new zone nothing changes. Architectures can set a compatibility define in Kconfig CONFIG_DMA_IS_DMA32 that will define GFP_DMA32 as GFP_DMA. Otherwise it's a nop because on 32bit architectures it's normally not needed because GFP_NORMAL (=0) is DMA able enough. One problem is still that GFP_DMA means different things on different architectures. e.g. some drivers used to have #ifdef ia64 use GFP_DMA (trusting it to be 4GB) #elif __x86_64__ (use other hacks like the swiotlb because 16MB is not enough) ... . This was quite ugly and is now obsolete. These should be now converted to use GFP_DMA32 unconditionally. I haven't done this yet. Or best only use pci_alloc_consistent/dma_alloc_coherent which will use GFP_DMA32 transparently. Signed-off-by: Andi Kleen <ak@suse.de> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
2005-11-06 00:25:53 +08:00
/* 4GB DMA on some platforms */
#define GFP_DMA32 __GFP_DMA32
static inline int gfp_zone(gfp_t gfp)
{
int zone = GFP_ZONEMASK & (__force int) gfp;
BUG_ON(zone >= GFP_ZONETYPES);
return zone;
}
/*
* There is only one page-allocator function, and two main namespaces to
* it. The alloc_page*() variants return 'struct page *' and as such
* can allocate highmem pages, the *get*page*() variants return
* virtual kernel addresses to the allocated page(s).
*/
/*
* We get the zone list from the current node and the gfp_mask.
* This zone list contains a maximum of MAXNODES*MAX_NR_ZONES zones.
*
* For the normal case of non-DISCONTIGMEM systems the NODE_DATA() gets
* optimized to &contig_page_data at compile-time.
*/
#ifndef HAVE_ARCH_FREE_PAGE
static inline void arch_free_page(struct page *page, int order) { }
#endif
extern struct page *
FASTCALL(__alloc_pages(gfp_t, unsigned int, struct zonelist *));
static inline struct page *alloc_pages_node(int nid, gfp_t gfp_mask,
unsigned int order)
{
if (unlikely(order >= MAX_ORDER))
return NULL;
/* Unknown node is current node */
if (nid < 0)
nid = numa_node_id();
return __alloc_pages(gfp_mask, order,
NODE_DATA(nid)->node_zonelists + gfp_zone(gfp_mask));
}
#ifdef CONFIG_NUMA
extern struct page *alloc_pages_current(gfp_t gfp_mask, unsigned order);
static inline struct page *
alloc_pages(gfp_t gfp_mask, unsigned int order)
{
if (unlikely(order >= MAX_ORDER))
return NULL;
return alloc_pages_current(gfp_mask, order);
}
extern struct page *alloc_page_vma(gfp_t gfp_mask,
struct vm_area_struct *vma, unsigned long addr);
#else
#define alloc_pages(gfp_mask, order) \
alloc_pages_node(numa_node_id(), gfp_mask, order)
#define alloc_page_vma(gfp_mask, vma, addr) alloc_pages(gfp_mask, 0)
#endif
#define alloc_page(gfp_mask) alloc_pages(gfp_mask, 0)
extern unsigned long FASTCALL(__get_free_pages(gfp_t gfp_mask, unsigned int order));
extern unsigned long FASTCALL(get_zeroed_page(gfp_t gfp_mask));
#define __get_free_page(gfp_mask) \
__get_free_pages((gfp_mask),0)
#define __get_dma_pages(gfp_mask, order) \
__get_free_pages((gfp_mask) | GFP_DMA,(order))
extern void FASTCALL(__free_pages(struct page *page, unsigned int order));
extern void FASTCALL(free_pages(unsigned long addr, unsigned int order));
extern void FASTCALL(free_hot_page(struct page *page));
extern void FASTCALL(free_cold_page(struct page *page));
#define __free_page(page) __free_pages((page), 0)
#define free_page(addr) free_pages((addr),0)
void page_alloc_init(void);
#ifdef CONFIG_NUMA
[PATCH] slab: Node rotor for freeing alien caches and remote per cpu pages. The cache reaper currently tries to free all alien caches and all remote per cpu pages in each pass of cache_reap. For a machines with large number of nodes (such as Altix) this may lead to sporadic delays of around ~10ms. Interrupts are disabled while reclaiming creating unacceptable delays. This patch changes that behavior by adding a per cpu reap_node variable. Instead of attempting to free all caches, we free only one alien cache and the per cpu pages from one remote node. That reduces the time spend in cache_reap. However, doing so will lengthen the time it takes to completely drain all remote per cpu pagesets and all alien caches. The time needed will grow with the number of nodes in the system. All caches are drained when they overflow their respective capacity. So the drawback here is only that a bit of memory may be wasted for awhile longer. Details: 1. Rename drain_remote_pages to drain_node_pages to allow the specification of the node to drain of pcp pages. 2. Add additional functions init_reap_node, next_reap_node for NUMA that manage a per cpu reap_node counter. 3. Add a reap_alien function that reaps only from the current reap_node. For us this seems to be a critical issue. Holdoffs of an average of ~7ms cause some HPC benchmarks to slow down significantly. F.e. NAS parallel slows down dramatically. NAS parallel has a 12-16 seconds runtime w/o rotor compared to 5.8 secs with the rotor patches. It gets down to 5.05 secs with the additional interrupt holdoff reductions. Signed-off-by: Christoph Lameter <clameter@sgi.com> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
2006-03-10 09:33:54 +08:00
void drain_node_pages(int node);
#else
[PATCH] slab: Node rotor for freeing alien caches and remote per cpu pages. The cache reaper currently tries to free all alien caches and all remote per cpu pages in each pass of cache_reap. For a machines with large number of nodes (such as Altix) this may lead to sporadic delays of around ~10ms. Interrupts are disabled while reclaiming creating unacceptable delays. This patch changes that behavior by adding a per cpu reap_node variable. Instead of attempting to free all caches, we free only one alien cache and the per cpu pages from one remote node. That reduces the time spend in cache_reap. However, doing so will lengthen the time it takes to completely drain all remote per cpu pagesets and all alien caches. The time needed will grow with the number of nodes in the system. All caches are drained when they overflow their respective capacity. So the drawback here is only that a bit of memory may be wasted for awhile longer. Details: 1. Rename drain_remote_pages to drain_node_pages to allow the specification of the node to drain of pcp pages. 2. Add additional functions init_reap_node, next_reap_node for NUMA that manage a per cpu reap_node counter. 3. Add a reap_alien function that reaps only from the current reap_node. For us this seems to be a critical issue. Holdoffs of an average of ~7ms cause some HPC benchmarks to slow down significantly. F.e. NAS parallel slows down dramatically. NAS parallel has a 12-16 seconds runtime w/o rotor compared to 5.8 secs with the rotor patches. It gets down to 5.05 secs with the additional interrupt holdoff reductions. Signed-off-by: Christoph Lameter <clameter@sgi.com> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
2006-03-10 09:33:54 +08:00
static inline void drain_node_pages(int node) { };
#endif
#endif /* __LINUX_GFP_H */