kernel_optimize_test/include/asm-ia64/vga.h

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/*
* Access to VGA videoram
*
* (c) 1998 Martin Mares <mj@ucw.cz>
* (c) 1999 Asit Mallick <asit.k.mallick@intel.com>
* (c) 1999 Don Dugger <don.dugger@intel.com>
*/
#ifndef __ASM_IA64_VGA_H_
#define __ASM_IA64_VGA_H_
/*
* On the PC, we can just recalculate addresses and then access the
* videoram directly without any black magic.
*/
extern unsigned long vga_console_iobase;
extern unsigned long vga_console_membase;
#define VGA_MAP_MEM(x) ((unsigned long) ioremap_nocache(vga_console_membase + (x), 0))
#define vga_readb(x) (*(x))
#define vga_writeb(x,y) (*(y) = (x))
#endif /* __ASM_IA64_VGA_H_ */