forked from luck/tmp_suning_uos_patched
Merge branch 'sched-fixes-for-linus' of git://git.kernel.org/pub/scm/linux/kernel/git/tip/linux-2.6-tip
* 'sched-fixes-for-linus' of git://git.kernel.org/pub/scm/linux/kernel/git/tip/linux-2.6-tip: sched: re-tune balancing sched: fix buddies for group scheduling sched: backward looking buddy sched: fix fair preempt check sched: cleanup fair task selection
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commit
067ab19923
@ -154,7 +154,7 @@ extern unsigned long node_remap_size[];
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#endif
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/* sched_domains SD_NODE_INIT for NUMAQ machines */
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/* sched_domains SD_NODE_INIT for NUMA machines */
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#define SD_NODE_INIT (struct sched_domain) { \
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.min_interval = 8, \
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.max_interval = 32, \
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@ -169,8 +169,9 @@ extern unsigned long node_remap_size[];
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.flags = SD_LOAD_BALANCE \
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| SD_BALANCE_EXEC \
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| SD_BALANCE_FORK \
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| SD_SERIALIZE \
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| SD_WAKE_BALANCE, \
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| SD_WAKE_AFFINE \
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| SD_WAKE_BALANCE \
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| SD_SERIALIZE, \
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.last_balance = jiffies, \
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.balance_interval = 1, \
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}
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@ -146,10 +146,10 @@ void arch_update_cpu_topology(void);
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.wake_idx = 1, \
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.forkexec_idx = 1, \
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.flags = SD_LOAD_BALANCE \
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| SD_BALANCE_NEWIDLE \
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| SD_BALANCE_FORK \
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| SD_BALANCE_EXEC \
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| SD_BALANCE_FORK \
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| SD_WAKE_AFFINE \
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| SD_WAKE_BALANCE \
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| BALANCE_FOR_PKG_POWER,\
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.last_balance = jiffies, \
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.balance_interval = 1, \
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@ -397,7 +397,7 @@ struct cfs_rq {
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* 'curr' points to currently running entity on this cfs_rq.
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* It is set to NULL otherwise (i.e when none are currently running).
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*/
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struct sched_entity *curr, *next;
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struct sched_entity *curr, *next, *last;
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unsigned long nr_spread_over;
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@ -1805,7 +1805,9 @@ task_hot(struct task_struct *p, u64 now, struct sched_domain *sd)
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/*
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* Buddy candidates are cache hot:
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*/
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if (sched_feat(CACHE_HOT_BUDDY) && (&p->se == cfs_rq_of(&p->se)->next))
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if (sched_feat(CACHE_HOT_BUDDY) &&
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(&p->se == cfs_rq_of(&p->se)->next ||
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&p->se == cfs_rq_of(&p->se)->last))
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return 1;
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if (p->sched_class != &fair_sched_class)
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@ -341,23 +341,20 @@ static void __dequeue_entity(struct cfs_rq *cfs_rq, struct sched_entity *se)
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cfs_rq->rb_leftmost = next_node;
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}
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if (cfs_rq->next == se)
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cfs_rq->next = NULL;
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rb_erase(&se->run_node, &cfs_rq->tasks_timeline);
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}
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static inline struct rb_node *first_fair(struct cfs_rq *cfs_rq)
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{
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return cfs_rq->rb_leftmost;
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}
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static struct sched_entity *__pick_next_entity(struct cfs_rq *cfs_rq)
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{
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return rb_entry(first_fair(cfs_rq), struct sched_entity, run_node);
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struct rb_node *left = cfs_rq->rb_leftmost;
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if (!left)
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return NULL;
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return rb_entry(left, struct sched_entity, run_node);
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}
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static inline struct sched_entity *__pick_last_entity(struct cfs_rq *cfs_rq)
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static struct sched_entity *__pick_last_entity(struct cfs_rq *cfs_rq)
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{
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struct rb_node *last = rb_last(&cfs_rq->tasks_timeline);
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@ -741,6 +738,12 @@ dequeue_entity(struct cfs_rq *cfs_rq, struct sched_entity *se, int sleep)
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#endif
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}
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if (cfs_rq->last == se)
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cfs_rq->last = NULL;
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if (cfs_rq->next == se)
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cfs_rq->next = NULL;
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if (se != cfs_rq->curr)
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__dequeue_entity(cfs_rq, se);
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account_entity_dequeue(cfs_rq, se);
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@ -794,24 +797,15 @@ set_next_entity(struct cfs_rq *cfs_rq, struct sched_entity *se)
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static int
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wakeup_preempt_entity(struct sched_entity *curr, struct sched_entity *se);
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static struct sched_entity *
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pick_next(struct cfs_rq *cfs_rq, struct sched_entity *se)
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{
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if (!cfs_rq->next || wakeup_preempt_entity(cfs_rq->next, se) == 1)
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return se;
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return cfs_rq->next;
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}
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static struct sched_entity *pick_next_entity(struct cfs_rq *cfs_rq)
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{
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struct sched_entity *se = NULL;
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struct sched_entity *se = __pick_next_entity(cfs_rq);
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if (first_fair(cfs_rq)) {
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se = __pick_next_entity(cfs_rq);
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se = pick_next(cfs_rq, se);
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set_next_entity(cfs_rq, se);
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}
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if (cfs_rq->next && wakeup_preempt_entity(cfs_rq->next, se) < 1)
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return cfs_rq->next;
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if (cfs_rq->last && wakeup_preempt_entity(cfs_rq->last, se) < 1)
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return cfs_rq->last;
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return se;
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}
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@ -1325,26 +1319,53 @@ wakeup_preempt_entity(struct sched_entity *curr, struct sched_entity *se)
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return 0;
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}
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static void set_last_buddy(struct sched_entity *se)
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{
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for_each_sched_entity(se)
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cfs_rq_of(se)->last = se;
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}
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static void set_next_buddy(struct sched_entity *se)
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{
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for_each_sched_entity(se)
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cfs_rq_of(se)->next = se;
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}
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/*
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* Preempt the current task with a newly woken task if needed:
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*/
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static void check_preempt_wakeup(struct rq *rq, struct task_struct *p, int sync)
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{
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struct task_struct *curr = rq->curr;
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struct cfs_rq *cfs_rq = task_cfs_rq(curr);
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struct sched_entity *se = &curr->se, *pse = &p->se;
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if (unlikely(rt_prio(p->prio))) {
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struct cfs_rq *cfs_rq = task_cfs_rq(curr);
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update_rq_clock(rq);
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update_curr(cfs_rq);
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resched_task(curr);
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return;
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}
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if (unlikely(p->sched_class != &fair_sched_class))
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return;
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if (unlikely(se == pse))
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return;
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cfs_rq_of(pse)->next = pse;
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/*
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* Only set the backward buddy when the current task is still on the
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* rq. This can happen when a wakeup gets interleaved with schedule on
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* the ->pre_schedule() or idle_balance() point, either of which can
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* drop the rq lock.
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*
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* Also, during early boot the idle thread is in the fair class, for
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* obvious reasons its a bad idea to schedule back to the idle thread.
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*/
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if (sched_feat(LAST_BUDDY) && likely(se->on_rq && curr != rq->idle))
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set_last_buddy(se);
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set_next_buddy(pse);
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/*
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* We can come here with TIF_NEED_RESCHED already set from new task
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@ -1396,6 +1417,7 @@ static struct task_struct *pick_next_task_fair(struct rq *rq)
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do {
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se = pick_next_entity(cfs_rq);
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set_next_entity(cfs_rq, se);
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cfs_rq = group_cfs_rq(se);
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} while (cfs_rq);
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@ -12,3 +12,4 @@ SCHED_FEAT(LB_BIAS, 1)
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SCHED_FEAT(LB_WAKEUP_UPDATE, 1)
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SCHED_FEAT(ASYM_EFF_LOAD, 1)
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SCHED_FEAT(WAKEUP_OVERLAP, 0)
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SCHED_FEAT(LAST_BUDDY, 1)
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