forked from luck/tmp_suning_uos_patched
GFS2: Fix recovery stuck bug (try #2)
This is a clean up of the code which deals with LM_FLAG_NOEXP which aims to remove any possible race conditions by using gl_spin to cover the gap between testing for the LM_FLAG_NOEXP and the GL_FROZEN flag. Signed-off-by: Steven Whitehouse <swhiteho@redhat.com>
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0809f6ec18
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@ -1063,6 +1063,9 @@ int gfs2_glock_nq(struct gfs2_holder *gh)
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spin_lock(&gl->gl_spin);
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add_to_queue(gh);
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if ((LM_FLAG_NOEXP & gh->gh_flags) &&
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test_and_clear_bit(GLF_FROZEN, &gl->gl_flags))
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set_bit(GLF_REPLY_PENDING, &gl->gl_flags);
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run_queue(gl, 1);
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spin_unlock(&gl->gl_spin);
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@ -1319,6 +1322,36 @@ void gfs2_glock_cb(struct gfs2_glock *gl, unsigned int state)
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gfs2_glock_put(gl);
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}
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/**
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* gfs2_should_freeze - Figure out if glock should be frozen
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* @gl: The glock in question
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*
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* Glocks are not frozen if (a) the result of the dlm operation is
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* an error, (b) the locking operation was an unlock operation or
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* (c) if there is a "noexp" flagged request anywhere in the queue
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*
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* Returns: 1 if freezing should occur, 0 otherwise
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*/
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static int gfs2_should_freeze(const struct gfs2_glock *gl)
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{
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const struct gfs2_holder *gh;
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if (gl->gl_reply & ~LM_OUT_ST_MASK)
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return 0;
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if (gl->gl_target == LM_ST_UNLOCKED)
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return 0;
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list_for_each_entry(gh, &gl->gl_holders, gh_list) {
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if (test_bit(HIF_HOLDER, &gh->gh_iflags))
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continue;
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if (LM_FLAG_NOEXP & gh->gh_flags)
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return 0;
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}
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return 1;
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}
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/**
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* gfs2_glock_complete - Callback used by locking
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* @gl: Pointer to the glock
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@ -1329,18 +1362,17 @@ void gfs2_glock_cb(struct gfs2_glock *gl, unsigned int state)
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void gfs2_glock_complete(struct gfs2_glock *gl, int ret)
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{
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struct lm_lockstruct *ls = &gl->gl_sbd->sd_lockstruct;
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gl->gl_reply = ret;
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if (unlikely(test_bit(DFL_BLOCK_LOCKS, &ls->ls_flags))) {
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struct gfs2_holder *gh;
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spin_lock(&gl->gl_spin);
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gh = find_first_waiter(gl);
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if ((!(gh && (gh->gh_flags & LM_FLAG_NOEXP)) &&
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(gl->gl_target != LM_ST_UNLOCKED)) ||
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((ret & ~LM_OUT_ST_MASK) != 0))
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if (gfs2_should_freeze(gl)) {
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set_bit(GLF_FROZEN, &gl->gl_flags);
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spin_unlock(&gl->gl_spin);
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if (test_bit(GLF_FROZEN, &gl->gl_flags))
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spin_unlock(&gl->gl_spin);
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return;
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}
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spin_unlock(&gl->gl_spin);
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}
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set_bit(GLF_REPLY_PENDING, &gl->gl_flags);
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gfs2_glock_hold(gl);
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