forked from luck/tmp_suning_uos_patched
[PATCH] cpumask: add highest_possible_node_id
cpumask: add highest_possible_node_id(), analogous to highest_possible_processor_id(). [pj@sgi.com: fix typo] Signed-off-by: Greg Banks <gnb@melbourne.sgi.com> Signed-off-by: Paul Jackson <pj@sgi.com> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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@ -352,6 +352,7 @@ extern nodemask_t node_possible_map;
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#define node_possible(node) node_isset((node), node_possible_map)
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#define first_online_node first_node(node_online_map)
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#define next_online_node(nid) next_node((nid), node_online_map)
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int highest_possible_node_id(void);
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#else
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#define num_online_nodes() 1
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#define num_possible_nodes() 1
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@ -359,6 +360,7 @@ extern nodemask_t node_possible_map;
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#define node_possible(node) ((node) == 0)
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#define first_online_node 0
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#define next_online_node(nid) (MAX_NUMNODES)
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#define highest_possible_node_id() 0
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#endif
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#define any_online_node(mask) \
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@ -43,3 +43,19 @@ int __any_online_cpu(const cpumask_t *mask)
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return cpu;
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}
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EXPORT_SYMBOL(__any_online_cpu);
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#if MAX_NUMNODES > 1
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/*
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* Find the highest possible node id.
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*/
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int highest_possible_node_id(void)
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{
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unsigned int node;
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unsigned int highest = 0;
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for_each_node_mask(node, node_possible_map)
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highest = node;
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return highest;
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}
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EXPORT_SYMBOL(highest_possible_node_id);
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#endif
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