forked from luck/tmp_suning_uos_patched
tracing/filter: Call synchronize_sched() just once for system filters
By separating out the reseting of the filter->n_preds to zero from the reallocation of preds for the filter, we can reset groups of filters first, call synchronize_sched() just once, and then reallocate each of the filters in the system group. Cc: Tom Zanussi <tzanussi@gmail.com> Signed-off-by: Steven Rostedt <rostedt@goodmis.org>
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@ -570,17 +570,28 @@ static void __free_preds(struct event_filter *filter)
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filter->n_preds = 0;
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}
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static void reset_preds(struct event_filter *filter)
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{
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struct filter_pred *pred;
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int n_preds = filter->n_preds;
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int i;
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filter->n_preds = 0;
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if (!filter->preds)
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return;
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for (i = 0; i < n_preds; i++) {
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pred = filter->preds[i];
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pred->fn = filter_pred_none;
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}
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}
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static void filter_disable_preds(struct ftrace_event_call *call)
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{
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struct event_filter *filter = call->filter;
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int i;
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call->flags &= ~TRACE_EVENT_FL_FILTERED;
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if (filter->preds) {
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for (i = 0; i < filter->n_preds; i++)
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filter->preds[i]->fn = filter_pred_none;
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}
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filter->n_preds = 0;
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reset_preds(filter);
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}
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static void __free_filter(struct event_filter *filter)
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@ -620,15 +631,17 @@ static int __alloc_preds(struct event_filter *filter, int n_preds)
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if (filter->preds) {
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if (filter->a_preds < n_preds) {
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/* We need to reallocate */
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filter->n_preds = 0;
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/*
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* It is possible that the filter is currently
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* being used. We need to zero out the number
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* of preds, wait on preemption and then free
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* the preds.
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* We need to reallocate.
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* We should have already have zeroed out
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* the pred count and called synchronized_sched()
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* to make sure no one is using the preds.
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*/
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synchronize_sched();
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if (WARN_ON_ONCE(filter->n_preds)) {
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/* We need to reset it now */
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filter->n_preds = 0;
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synchronize_sched();
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}
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__free_preds(filter);
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}
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}
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@ -1328,6 +1341,30 @@ static int replace_system_preds(struct event_subsystem *system,
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/* try to see if the filter can be applied */
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err = replace_preds(call, filter, ps, filter_string, true);
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if (err)
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goto fail;
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}
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/* set all filter pred counts to zero */
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list_for_each_entry(call, &ftrace_events, list) {
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struct event_filter *filter = call->filter;
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if (strcmp(call->class->system, system->name) != 0)
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continue;
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reset_preds(filter);
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}
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/*
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* Since some of the preds may be used under preemption
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* we need to wait for them to finish before we may
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* reallocate them.
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*/
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synchronize_sched();
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list_for_each_entry(call, &ftrace_events, list) {
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struct event_filter *filter = call->filter;
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if (strcmp(call->class->system, system->name) != 0)
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continue;
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/* really apply the filter */
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@ -1342,11 +1379,13 @@ static int replace_system_preds(struct event_subsystem *system,
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fail = false;
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}
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if (fail) {
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parse_error(ps, FILT_ERR_BAD_SUBSYS_FILTER, 0);
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return -EINVAL;
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}
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if (fail)
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goto fail;
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return 0;
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fail:
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parse_error(ps, FILT_ERR_BAD_SUBSYS_FILTER, 0);
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return -EINVAL;
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}
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int apply_event_filter(struct ftrace_event_call *call, char *filter_string)
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@ -1381,6 +1420,13 @@ int apply_event_filter(struct ftrace_event_call *call, char *filter_string)
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goto out;
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}
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/*
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* Make sure all the pred counts are zero so that
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* no task is using it when we reallocate the preds array.
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*/
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reset_preds(call->filter);
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synchronize_sched();
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err = replace_preds(call, call->filter, ps, filter_string, false);
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if (err)
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append_filter_err(ps, call->filter);
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