forked from luck/tmp_suning_uos_patched
VSOCK: Don't dec ack backlog twice for rejected connections
If a pending socket is marked as rejected, we will decrease the sk_ack_backlog twice. So don't decrement it for rejected sockets in vsock_pending_work(). Testing of the rejected socket path was done through code modifications. Reported-by: Stefan Hajnoczi <stefanha@redhat.com> Signed-off-by: Jorgen Hansen <jhansen@vmware.com> Reviewed-by: Adit Ranadive <aditr@vmware.com> Reviewed-by: Aditya Sarwade <asarwade@vmware.com> Signed-off-by: David S. Miller <davem@davemloft.net>
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@ -465,6 +465,8 @@ void vsock_pending_work(struct work_struct *work)
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if (vsock_is_pending(sk)) {
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vsock_remove_pending(listener, sk);
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listener->sk_ack_backlog--;
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} else if (!vsk->rejected) {
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/* We are not on the pending list and accept() did not reject
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* us, so we must have been accepted by our user process. We
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@ -475,8 +477,6 @@ void vsock_pending_work(struct work_struct *work)
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goto out;
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}
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listener->sk_ack_backlog--;
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/* We need to remove ourself from the global connected sockets list so
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* incoming packets can't find this socket, and to reduce the reference
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* count.
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@ -2010,5 +2010,5 @@ EXPORT_SYMBOL_GPL(vsock_core_get_transport);
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MODULE_AUTHOR("VMware, Inc.");
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MODULE_DESCRIPTION("VMware Virtual Socket Family");
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MODULE_VERSION("1.0.1.0-k");
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MODULE_VERSION("1.0.2.0-k");
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MODULE_LICENSE("GPL v2");
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