forked from luck/tmp_suning_uos_patched
staging: udlfb: fix big endian rendering error
Fix big endian rendering bug (affects PowerPC) Thanks to Christian Melki at Ericsson for finding and suggesting patch. Signed-off-by: Bernie Thompson <bernie@plugable.com> Signed-off-by: Greg Kroah-Hartman <gregkh@suse.de>
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@ -414,15 +414,14 @@ static void dlfb_compress_hline(
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uint8_t *cmd_pixels_count_byte = 0;
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const uint16_t *raw_pixel_start = 0;
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const uint16_t *cmd_pixel_start, *cmd_pixel_end = 0;
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const uint32_t be_dev_addr = cpu_to_be32(dev_addr);
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prefetchw((void *) cmd); /* pull in one cache line at least */
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*cmd++ = 0xAF;
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*cmd++ = 0x6B;
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*cmd++ = (uint8_t) ((be_dev_addr >> 8) & 0xFF);
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*cmd++ = (uint8_t) ((be_dev_addr >> 16) & 0xFF);
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*cmd++ = (uint8_t) ((be_dev_addr >> 24) & 0xFF);
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*cmd++ = (uint8_t) ((dev_addr >> 16) & 0xFF);
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*cmd++ = (uint8_t) ((dev_addr >> 8) & 0xFF);
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*cmd++ = (uint8_t) ((dev_addr) & 0xFF);
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cmd_pixels_count_byte = cmd++; /* we'll know this later */
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cmd_pixel_start = pixel;
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