forked from luck/tmp_suning_uos_patched
tcp: flush DMA queue before sk_wait_data if rcv_wnd is zero
If recv() syscall is called for a TCP socket so that - IOAT DMA is used - MSG_WAITALL flag is used - requested length is bigger than sk_rcvbuf - enough data has already arrived to bring rcv_wnd to zero then when tcp_recvmsg() gets to calling sk_wait_data(), receive window can be still zero while sk_async_wait_queue exhausts enough space to keep it zero. As this queue isn't cleaned until the tcp_service_net_dma() call, sk_wait_data() cannot receive any data and blocks forever. If zero receive window and non-empty sk_async_wait_queue is detected before calling sk_wait_data(), process the queue first. Signed-off-by: Michal Kubecek <mkubecek@suse.cz> Signed-off-by: David S. Miller <davem@davemloft.net>
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@ -1762,8 +1762,14 @@ int tcp_recvmsg(struct kiocb *iocb, struct sock *sk, struct msghdr *msg,
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}
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#ifdef CONFIG_NET_DMA
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if (tp->ucopy.dma_chan)
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dma_async_memcpy_issue_pending(tp->ucopy.dma_chan);
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if (tp->ucopy.dma_chan) {
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if (tp->rcv_wnd == 0 &&
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!skb_queue_empty(&sk->sk_async_wait_queue)) {
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tcp_service_net_dma(sk, true);
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tcp_cleanup_rbuf(sk, copied);
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} else
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dma_async_memcpy_issue_pending(tp->ucopy.dma_chan);
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}
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#endif
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if (copied >= target) {
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/* Do not sleep, just process backlog. */
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