forked from luck/tmp_suning_uos_patched
workqueue: cosmetic update in try_to_grab_pending()
With the recent is-work-queued-here test simplification, the nested if() in try_to_grab_pending() can be collapsed. Collapse it. This patch is purely cosmetic. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Lai Jiangshan <laijs@cn.fujitsu.com>
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@ -1107,31 +1107,27 @@ static int try_to_grab_pending(struct work_struct *work, bool is_dwork,
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* item is currently queued on that pool.
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*/
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cwq = get_work_cwq(work);
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if (cwq) {
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if (cwq->pool == pool) {
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debug_work_deactivate(work);
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if (cwq && cwq->pool == pool) {
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debug_work_deactivate(work);
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/*
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* A delayed work item cannot be grabbed directly
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* because it might have linked NO_COLOR work items
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* which, if left on the delayed_list, will confuse
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* cwq->nr_active management later on and cause
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* stall. Make sure the work item is activated
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* before grabbing.
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*/
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if (*work_data_bits(work) & WORK_STRUCT_DELAYED)
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cwq_activate_delayed_work(work);
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/*
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* A delayed work item cannot be grabbed directly because
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* it might have linked NO_COLOR work items which, if left
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* on the delayed_list, will confuse cwq->nr_active
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* management later on and cause stall. Make sure the work
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* item is activated before grabbing.
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*/
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if (*work_data_bits(work) & WORK_STRUCT_DELAYED)
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cwq_activate_delayed_work(work);
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list_del_init(&work->entry);
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cwq_dec_nr_in_flight(get_work_cwq(work),
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get_work_color(work));
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list_del_init(&work->entry);
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cwq_dec_nr_in_flight(get_work_cwq(work), get_work_color(work));
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/* work->data points to cwq iff queued, point to pool */
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set_work_pool_and_keep_pending(work, pool->id);
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/* work->data points to cwq iff queued, point to pool */
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set_work_pool_and_keep_pending(work, pool->id);
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spin_unlock(&pool->lock);
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return 1;
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}
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spin_unlock(&pool->lock);
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return 1;
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}
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spin_unlock(&pool->lock);
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fail:
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