forked from luck/tmp_suning_uos_patched
software node: Add software_node_find_by_name()
Function that searches software nodes by node name. Signed-off-by: Heikki Krogerus <heikki.krogerus@linux.intel.com> Reviewed-by: Hans de Goede <hdegoede@redhat.com> Tested-by: Hans de Goede <hdegoede@redhat.com> Reviewed-by: Andy Shevchenko <andy.shevchenko@gmail.com> Signed-off-by: Rafael J. Wysocki <rafael.j.wysocki@intel.com>
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@ -620,6 +620,43 @@ static const struct fwnode_operations software_node_ops = {
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/* -------------------------------------------------------------------------- */
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/**
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* software_node_find_by_name - Find software node by name
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* @parent: Parent of the software node
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* @name: Name of the software node
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*
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* The function will find a node that is child of @parent and that is named
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* @name. If no node is found, the function returns NULL.
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*
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* NOTE: you will need to drop the reference with fwnode_handle_put() after use.
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*/
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const struct software_node *
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software_node_find_by_name(const struct software_node *parent, const char *name)
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{
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struct swnode *swnode;
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struct kobject *k;
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if (!name)
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return NULL;
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spin_lock(&swnode_kset->list_lock);
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list_for_each_entry(k, &swnode_kset->list, entry) {
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swnode = kobj_to_swnode(k);
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if (parent == swnode->node->parent && swnode->node->name &&
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!strcmp(name, swnode->node->name)) {
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kobject_get(&swnode->kobj);
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break;
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}
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swnode = NULL;
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}
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spin_unlock(&swnode_kset->list_lock);
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return swnode ? swnode->node : NULL;
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}
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EXPORT_SYMBOL_GPL(software_node_find_by_name);
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static int
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software_node_register_properties(struct software_node *node,
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const struct property_entry *properties)
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@ -421,6 +421,10 @@ bool is_software_node(const struct fwnode_handle *fwnode);
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const struct software_node *to_software_node(struct fwnode_handle *fwnode);
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struct fwnode_handle *software_node_fwnode(const struct software_node *node);
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const struct software_node *
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software_node_find_by_name(const struct software_node *parent,
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const char *name);
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int software_node_register_nodes(const struct software_node *nodes);
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void software_node_unregister_nodes(const struct software_node *nodes);
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