forked from luck/tmp_suning_uos_patched
perf symbol: Move sym_entry->skip to symbol->ignore
While going thru each of the sym_entry fields looking to reduce it to the set of entries needed when in an active symbols list, 'skip' should really be in symbol, as we set it when loading the symtab. And the space used by the basic symbol allocation remains the same as we had 5 bytes of padding. Cc: Frederic Weisbecker <fweisbec@gmail.com> Cc: Ingo Molnar <mingo@elte.hu> Cc: Mike Galbraith <efault@gmx.de> Cc: Paul Mackerras <paulus@samba.org> Cc: Peter Zijlstra <peterz@infradead.org> Cc: Stephane Eranian <eranian@google.com> Cc: Tom Zanussi <tzanussi@gmail.com> LKML-Reference: <new-submission> Signed-off-by: Arnaldo Carvalho de Melo <acme@redhat.com>
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@ -676,7 +676,7 @@ static int symbol_filter(struct map *map, struct symbol *sym)
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for (i = 0; skip_symbols[i]; i++) {
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if (!strcmp(skip_symbols[i], name)) {
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syme->skip = 1;
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sym->ignore = true;
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break;
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}
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}
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@ -779,7 +779,7 @@ static void perf_event__process_sample(const union perf_event *event,
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}
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syme = symbol__priv(al.sym);
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if (!syme->skip) {
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if (!al.sym->ignore) {
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struct perf_evsel *evsel;
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evsel = perf_evlist__id2evsel(top.evlist, sample->id);
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@ -48,12 +48,17 @@ char *strxfrchar(char *s, char from, char to);
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#define BUILD_ID_SIZE 20
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/** struct symbol - symtab entry
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*
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* @ignore - resolvable but tools ignore it (e.g. idle routines)
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*/
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struct symbol {
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struct rb_node rb_node;
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u64 start;
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u64 end;
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u16 namelen;
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u8 binding;
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bool ignore;
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char name[0];
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};
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@ -16,7 +16,6 @@ struct sym_entry {
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struct list_head node;
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unsigned long snap_count;
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double weight;
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int skip;
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struct map *map;
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unsigned long count[0];
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};
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