forked from luck/tmp_suning_uos_patched
kobject: add kobject_add_ng function
This is what the kobject_add function is going to become. Add this to the kernel and then we can convert the tree over to use it. Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Greg Kroah-Hartman <gregkh@suse.de>
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@ -81,6 +81,9 @@ static inline const char * kobject_name(const struct kobject * kobj)
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extern void kobject_init(struct kobject *);
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extern void kobject_init_ng(struct kobject *kobj, struct kobj_type *ktype);
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extern int __must_check kobject_add(struct kobject *);
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extern int __must_check kobject_add_ng(struct kobject *kobj,
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struct kobject *parent,
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const char *fmt, ...);
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extern void kobject_del(struct kobject *);
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extern int __must_check kobject_rename(struct kobject *, const char *new_name);
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@ -324,6 +324,72 @@ void kobject_init_ng(struct kobject *kobj, struct kobj_type *ktype)
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}
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EXPORT_SYMBOL(kobject_init_ng);
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static int kobject_add_varg(struct kobject *kobj, struct kobject *parent,
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const char *fmt, va_list vargs)
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{
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va_list aq;
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int retval;
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va_copy(aq, vargs);
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retval = kobject_set_name_vargs(kobj, fmt, aq);
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va_end(aq);
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if (retval) {
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printk(KERN_ERR "kobject: can not set name properly!\n");
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return retval;
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}
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kobj->parent = parent;
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return kobject_add(kobj);
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}
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/**
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* kobject_add_ng - the main kobject add function
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* @kobj: the kobject to add
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* @parent: pointer to the parent of the kobject.
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* @fmt: format to name the kobject with.
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*
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* The kobject name is set and added to the kobject hierarchy in this
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* function.
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*
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* If @parent is set, then the parent of the @kobj will be set to it.
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* If @parent is NULL, then the parent of the @kobj will be set to the
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* kobject associted with the kset assigned to this kobject. If no kset
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* is assigned to the kobject, then the kobject will be located in the
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* root of the sysfs tree.
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*
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* If this function returns an error, kobject_put() must be called to
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* properly clean up the memory associated with the object.
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*
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* If the function is successful, the only way to properly clean up the
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* memory is with a call to kobject_del(), in which case, a call to
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* kobject_put() is not necessary (kobject_del() does the final
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* kobject_put() to call the release function in the ktype's release
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* pointer.)
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*
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* Under no instance should the kobject that is passed to this function
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* be directly freed with a call to kfree(), that can leak memory.
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*
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* Note, no uevent will be created with this call, the caller should set
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* up all of the necessary sysfs files for the object and then call
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* kobject_uevent() with the UEVENT_ADD parameter to ensure that
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* userspace is properly notified of this kobject's creation.
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*/
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int kobject_add_ng(struct kobject *kobj, struct kobject *parent,
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const char *fmt, ...)
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{
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va_list args;
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int retval;
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if (!kobj)
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return -EINVAL;
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va_start(args, fmt);
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retval = kobject_add_varg(kobj, parent, fmt, args);
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va_end(args);
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return retval;
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}
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EXPORT_SYMBOL(kobject_add_ng);
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/**
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* kobject_rename - change the name of an object
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* @kobj: object in question.
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