forked from luck/tmp_suning_uos_patched
libbpf: Check if pin_path was set even map fd exist
Say a user reuse map fd after creating a map manually and set the pin_path, then load the object via libbpf. In libbpf bpf_object__create_maps(), bpf_object__reuse_map() will return 0 if there is no pinned map in map->pin_path. Then after checking if map fd exist, we should also check if pin_path was set and do bpf_map__pin() instead of continue the loop. Fix it by creating map if fd not exist and continue checking pin_path after that. Suggested-by: Andrii Nakryiko <andrii.nakryiko@gmail.com> Signed-off-by: Hangbin Liu <liuhangbin@gmail.com> Signed-off-by: Alexei Starovoitov <ast@kernel.org> Acked-by: Andrii Nakryiko <andrii@kernel.org> Link: https://lore.kernel.org/bpf/20201006021345.3817033-3-liuhangbin@gmail.com
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parent
a0f2b7acb4
commit
2c193d32ca
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@ -4256,29 +4256,28 @@ bpf_object__create_maps(struct bpf_object *obj)
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if (map->fd >= 0) {
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pr_debug("map '%s': skipping creation (preset fd=%d)\n",
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map->name, map->fd);
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continue;
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}
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err = bpf_object__create_map(obj, map);
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if (err)
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goto err_out;
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pr_debug("map '%s': created successfully, fd=%d\n", map->name,
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map->fd);
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if (bpf_map__is_internal(map)) {
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err = bpf_object__populate_internal_map(obj, map);
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if (err < 0) {
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zclose(map->fd);
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} else {
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err = bpf_object__create_map(obj, map);
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if (err)
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goto err_out;
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pr_debug("map '%s': created successfully, fd=%d\n",
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map->name, map->fd);
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if (bpf_map__is_internal(map)) {
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err = bpf_object__populate_internal_map(obj, map);
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if (err < 0) {
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zclose(map->fd);
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goto err_out;
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}
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}
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}
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if (map->init_slots_sz) {
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err = init_map_slots(map);
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if (err < 0) {
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zclose(map->fd);
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goto err_out;
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if (map->init_slots_sz) {
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err = init_map_slots(map);
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if (err < 0) {
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zclose(map->fd);
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goto err_out;
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}
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}
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}
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