forked from luck/tmp_suning_uos_patched
arm64: fix bug for reloading FPSIMD state after CPU hotplug.
Now FPSIMD don't handle HOTPLUG_CPU. This introduces bug after cpu down/up process. After cpu down/up process, the FPSMID hardware register is default value, not any process's fpsimd context. when CPU_DEAD set cpu's fpsimd_state to NULL, it will force to load the fpsimd context for the thread, to avoid the chance to skip to load the context. If process A is the last user process on CPU N before cpu down, and the first user process on the same CPU N after cpu up, A's fpsimd_state.cpu is the current cpu id, and per_cpu(fpsimd_last_state) points A's fpsimd_state, so kernel will not reload the context during it return to user space. Signed-off-by: Janet Liu <janet.liu@spreadtrum.com> Signed-off-by: Xiongshan An <xiongshan.an@spreadtrum.com> Signed-off-by: Chunyan Zhang <chunyan.zhang@spreadtrum.com> [catalin.marinas@arm.com: some mostly cosmetic clean-ups] Signed-off-by: Catalin Marinas <catalin.marinas@arm.com>
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@ -17,6 +17,7 @@
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <linux/cpu.h>
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#include <linux/cpu_pm.h>
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#include <linux/kernel.h>
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#include <linux/init.h>
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@ -296,6 +297,35 @@ static void fpsimd_pm_init(void)
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static inline void fpsimd_pm_init(void) { }
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#endif /* CONFIG_CPU_PM */
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#ifdef CONFIG_HOTPLUG_CPU
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static int fpsimd_cpu_hotplug_notifier(struct notifier_block *nfb,
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unsigned long action,
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void *hcpu)
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{
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unsigned int cpu = (long)hcpu;
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switch (action) {
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case CPU_DEAD:
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case CPU_DEAD_FROZEN:
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per_cpu(fpsimd_last_state, cpu) = NULL;
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break;
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}
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return NOTIFY_OK;
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}
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static struct notifier_block fpsimd_cpu_hotplug_notifier_block = {
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.notifier_call = fpsimd_cpu_hotplug_notifier,
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};
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static inline void fpsimd_hotplug_init(void)
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{
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register_cpu_notifier(&fpsimd_cpu_hotplug_notifier_block);
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}
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#else
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static inline void fpsimd_hotplug_init(void) { }
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#endif
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/*
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* FP/SIMD support code initialisation.
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*/
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@ -315,6 +345,7 @@ static int __init fpsimd_init(void)
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elf_hwcap |= HWCAP_ASIMD;
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fpsimd_pm_init();
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fpsimd_hotplug_init();
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return 0;
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}
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