forked from luck/tmp_suning_uos_patched
block, bfq: extend incomplete name of field on_st
The flag on_st in the bfq_entity data structure is true if the entity is on a service tree or is in service. Yet the name of the field, confusingly, does not mention the second, very important case. Extend the name to mention the second case too. Tested-by: Oleksandr Natalenko <oleksandr@natalenko.name> Signed-off-by: Paolo Valente <paolo.valente@linaro.org> Signed-off-by: Jens Axboe <axboe@kernel.dk>
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@ -659,7 +659,7 @@ void bfq_bfqq_move(struct bfq_data *bfqd, struct bfq_queue *bfqq,
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if (bfq_bfqq_busy(bfqq))
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bfq_deactivate_bfqq(bfqd, bfqq, false, false);
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else if (entity->on_st)
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else if (entity->on_st_or_in_serv)
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bfq_put_idle_entity(bfq_entity_service_tree(entity), entity);
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bfqg_and_blkg_put(bfqq_group(bfqq));
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@ -1059,7 +1059,7 @@ bfq_bfqq_resume_state(struct bfq_queue *bfqq, struct bfq_data *bfqd,
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static int bfqq_process_refs(struct bfq_queue *bfqq)
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{
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return bfqq->ref - bfqq->allocated - bfqq->entity.on_st -
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return bfqq->ref - bfqq->allocated - bfqq->entity.on_st_or_in_serv -
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(bfqq->weight_counter != NULL);
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}
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@ -150,7 +150,7 @@ struct bfq_entity {
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* Flag, true if the entity is on a tree (either the active or
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* the idle one of its service_tree) or is in service.
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*/
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bool on_st;
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bool on_st_or_in_serv;
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/* B-WF2Q+ start and finish timestamps [sectors/weight] */
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u64 start, finish;
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@ -645,7 +645,7 @@ static void bfq_forget_entity(struct bfq_service_tree *st,
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{
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struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
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entity->on_st = false;
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entity->on_st_or_in_serv = false;
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st->wsum -= entity->weight;
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if (bfqq && !is_in_service)
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bfq_put_queue(bfqq);
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@ -999,7 +999,7 @@ static void __bfq_activate_entity(struct bfq_entity *entity,
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*/
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bfq_get_entity(entity);
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entity->on_st = true;
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entity->on_st_or_in_serv = true;
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}
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#ifdef CONFIG_BFQ_GROUP_IOSCHED
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@ -1165,7 +1165,10 @@ bool __bfq_deactivate_entity(struct bfq_entity *entity, bool ins_into_idle_tree)
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struct bfq_service_tree *st;
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bool is_in_service;
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if (!entity->on_st) /* entity never activated, or already inactive */
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if (!entity->on_st_or_in_serv) /*
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* entity never activated, or
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* already inactive
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*/
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return false;
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/*
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@ -1620,7 +1623,7 @@ bool __bfq_bfqd_reset_in_service(struct bfq_data *bfqd)
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* service tree either, then release the service reference to
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* the queue it represents (taken with bfq_get_entity).
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*/
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if (!in_serv_entity->on_st) {
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if (!in_serv_entity->on_st_or_in_serv) {
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/*
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* If no process is referencing in_serv_bfqq any
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* longer, then the service reference may be the only
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