forked from luck/tmp_suning_uos_patched
clockevents: Add helpers to check the state of a clockevent device
Some clockevent drivers, once migrated to use per-state callbacks, need to check the state of the clockevent device in their callbacks or interrupt handler. Add accessor functions clockevent_state_*() to get this information. Signed-off-by: Viresh Kumar <viresh.kumar@linaro.org> Cc: linaro-kernel@lists.linaro.org Cc: Peter Zijlstra <peterz@infradead.org> Link: http://lkml.kernel.org/r/04a717d490335c688dd7af899fbcede97e1bb8ee.1432192527.git.viresh.kumar@linaro.org Signed-off-by: Thomas Gleixner <tglx@linutronix.de>
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@ -149,6 +149,32 @@ struct clock_event_device {
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struct module *owner;
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} ____cacheline_aligned;
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/* Helpers to verify state of a clockevent device */
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static inline bool clockevent_state_detached(struct clock_event_device *dev)
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{
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return dev->state == CLOCK_EVT_STATE_DETACHED;
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}
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static inline bool clockevent_state_shutdown(struct clock_event_device *dev)
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{
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return dev->state == CLOCK_EVT_STATE_SHUTDOWN;
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}
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static inline bool clockevent_state_periodic(struct clock_event_device *dev)
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{
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return dev->state == CLOCK_EVT_STATE_PERIODIC;
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}
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static inline bool clockevent_state_oneshot(struct clock_event_device *dev)
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{
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return dev->state == CLOCK_EVT_STATE_ONESHOT;
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}
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static inline bool clockevent_state_oneshot_stopped(struct clock_event_device *dev)
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{
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return dev->state == CLOCK_EVT_STATE_ONESHOT_STOPPED;
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}
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/*
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* Calculate a multiplication factor for scaled math, which is used to convert
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* nanoseconds based values to clock ticks:
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