forked from luck/tmp_suning_uos_patched
sctp: convert sack_needed and sack_generation to bits
They don't need to be any bigger than that and with this we start a new bitfield for tracking association runtime stuff, like zero window situation. Signed-off-by: Marcelo Ricardo Leitner <marcelo.leitner@gmail.com> Acked-by: Vlad Yasevich <vyasevich@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
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@ -775,10 +775,10 @@ struct sctp_transport {
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hb_sent:1,
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/* Is the Path MTU update pending on this tranport */
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pmtu_pending:1;
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pmtu_pending:1,
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/* Has this transport moved the ctsn since we last sacked */
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__u32 sack_generation;
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sack_generation:1;
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u32 dst_cookie;
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struct flowi fl;
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@ -1482,19 +1482,19 @@ struct sctp_association {
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prsctp_capable:1, /* Can peer do PR-SCTP? */
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auth_capable:1; /* Is peer doing SCTP-AUTH? */
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/* Ack State : This flag indicates if the next received
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/* sack_needed : This flag indicates if the next received
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* : packet is to be responded to with a
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* : SACK. This is initializedto 0. When a packet
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* : is received it is incremented. If this value
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* : SACK. This is initialized to 0. When a packet
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* : is received sack_cnt is incremented. If this value
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* : reaches 2 or more, a SACK is sent and the
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* : value is reset to 0. Note: This is used only
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* : when no DATA chunks are received out of
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* : order. When DATA chunks are out of order,
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* : SACK's are not delayed (see Section 6).
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*/
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__u8 sack_needed; /* Do we need to sack the peer? */
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__u8 sack_needed:1, /* Do we need to sack the peer? */
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sack_generation:1;
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__u32 sack_cnt;
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__u32 sack_generation;
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__u32 adaptation_ind; /* Adaptation Code point. */
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