forked from luck/tmp_suning_uos_patched
HID: hidraw: fix hidraw_disconnect()
hidraw_disconnect() first sets an entry in hidraw_table to NULL and calls device_destroy() afterwards. The thereby called hidraw_release() tries to read this already cleared value resulting in never removing any device from the list. This got fixed by changing the order of events. Signed-off-by: Stefan Achatz <erazor_de@users.sourceforge.net> Signed-off-by: Jiri Kosina <jkosina@suse.cz>
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@ -428,12 +428,12 @@ void hidraw_disconnect(struct hid_device *hid)
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hidraw->exist = 0;
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device_destroy(hidraw_class, MKDEV(hidraw_major, hidraw->minor));
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mutex_lock(&minors_lock);
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hidraw_table[hidraw->minor] = NULL;
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mutex_unlock(&minors_lock);
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device_destroy(hidraw_class, MKDEV(hidraw_major, hidraw->minor));
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if (hidraw->open) {
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hid_hw_close(hid);
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wake_up_interruptible(&hidraw->wait);
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