forked from luck/tmp_suning_uos_patched
drm/radeon/kms: demystify r600 blit code
some 3d register bits look like magic in r600 blit functions use predefined constants to make it more intuitive what they are Signed-off-by: Ilija Hadzic <ihadzic@research.bell-labs.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
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@ -58,7 +58,9 @@ set_render_target(struct radeon_device *rdev, int format,
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if (h < 8)
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h = 8;
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cb_color_info = ((format << 2) | (1 << 27) | (1 << 8));
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cb_color_info = CB_FORMAT(format) |
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CB_SOURCE_FORMAT(CB_SF_EXPORT_NORM) |
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CB_ARRAY_MODE(ARRAY_1D_TILED_THIN1);
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pitch = (w / 8) - 1;
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slice = ((w * h) / 64) - 1;
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@ -168,9 +170,10 @@ set_vtx_resource(struct radeon_device *rdev, u64 gpu_addr)
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{
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u32 sq_vtx_constant_word2;
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sq_vtx_constant_word2 = ((upper_32_bits(gpu_addr) & 0xff) | (16 << 8));
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sq_vtx_constant_word2 = SQ_VTXC_BASE_ADDR_HI(upper_32_bits(gpu_addr) & 0xff) |
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SQ_VTXC_STRIDE(16);
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#ifdef __BIG_ENDIAN
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sq_vtx_constant_word2 |= (2 << 30);
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sq_vtx_constant_word2 |= SQ_VTXC_ENDIAN_SWAP(SQ_ENDIAN_8IN32);
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#endif
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radeon_ring_write(rdev, PACKET3(PACKET3_SET_RESOURCE, 7));
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@ -206,18 +209,19 @@ set_tex_resource(struct radeon_device *rdev,
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if (h < 1)
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h = 1;
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sq_tex_resource_word0 = (1 << 0) | (1 << 3);
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sq_tex_resource_word0 |= ((((pitch >> 3) - 1) << 8) |
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((w - 1) << 19));
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sq_tex_resource_word0 = S_038000_DIM(V_038000_SQ_TEX_DIM_2D) |
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S_038000_TILE_MODE(V_038000_ARRAY_1D_TILED_THIN1);
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sq_tex_resource_word0 |= S_038000_PITCH((pitch >> 3) - 1) |
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S_038000_TEX_WIDTH(w - 1);
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sq_tex_resource_word1 = (format << 26);
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sq_tex_resource_word1 |= ((h - 1) << 0);
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sq_tex_resource_word1 = S_038004_DATA_FORMAT(format);
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sq_tex_resource_word1 |= S_038004_TEX_HEIGHT(h - 1);
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sq_tex_resource_word4 = ((1 << 14) |
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(0 << 16) |
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(1 << 19) |
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(2 << 22) |
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(3 << 25));
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sq_tex_resource_word4 = S_038010_REQUEST_SIZE(1) |
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S_038010_DST_SEL_X(SQ_SEL_X) |
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S_038010_DST_SEL_Y(SQ_SEL_Y) |
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S_038010_DST_SEL_Z(SQ_SEL_Z) |
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S_038010_DST_SEL_W(SQ_SEL_W);
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radeon_ring_write(rdev, PACKET3(PACKET3_SET_RESOURCE, 7));
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radeon_ring_write(rdev, 0);
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@ -79,6 +79,11 @@
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#define CB_COLOR0_SIZE 0x28060
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#define CB_COLOR0_VIEW 0x28080
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#define CB_COLOR0_INFO 0x280a0
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# define CB_FORMAT(x) ((x) << 2)
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# define CB_ARRAY_MODE(x) ((x) << 8)
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# define CB_SOURCE_FORMAT(x) ((x) << 27)
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# define CB_SF_EXPORT_FULL 0
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# define CB_SF_EXPORT_NORM 1
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#define CB_COLOR0_TILE 0x280c0
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#define CB_COLOR0_FRAG 0x280e0
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#define CB_COLOR0_MASK 0x28100
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@ -417,6 +422,17 @@
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#define SQ_PGM_START_VS 0x28858
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#define SQ_PGM_RESOURCES_VS 0x28868
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#define SQ_PGM_CF_OFFSET_VS 0x288d0
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#define SQ_VTX_CONSTANT_WORD0_0 0x30000
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#define SQ_VTX_CONSTANT_WORD1_0 0x30004
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#define SQ_VTX_CONSTANT_WORD2_0 0x30008
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# define SQ_VTXC_BASE_ADDR_HI(x) ((x) << 0)
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# define SQ_VTXC_STRIDE(x) ((x) << 8)
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# define SQ_VTXC_ENDIAN_SWAP(x) ((x) << 30)
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# define SQ_ENDIAN_NONE 0
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# define SQ_ENDIAN_8IN16 1
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# define SQ_ENDIAN_8IN32 2
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#define SQ_VTX_CONSTANT_WORD3_0 0x3000c
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#define SQ_VTX_CONSTANT_WORD6_0 0x38018
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#define S__SQ_VTX_CONSTANT_TYPE(x) (((x) & 3) << 30)
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#define G__SQ_VTX_CONSTANT_TYPE(x) (((x) >> 30) & 3)
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@ -1352,6 +1368,12 @@
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#define S_038010_DST_SEL_W(x) (((x) & 0x7) << 25)
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#define G_038010_DST_SEL_W(x) (((x) >> 25) & 0x7)
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#define C_038010_DST_SEL_W 0xF1FFFFFF
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# define SQ_SEL_X 0
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# define SQ_SEL_Y 1
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# define SQ_SEL_Z 2
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# define SQ_SEL_W 3
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# define SQ_SEL_0 4
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# define SQ_SEL_1 5
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#define S_038010_BASE_LEVEL(x) (((x) & 0xF) << 28)
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#define G_038010_BASE_LEVEL(x) (((x) >> 28) & 0xF)
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#define C_038010_BASE_LEVEL 0x0FFFFFFF
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