forked from luck/tmp_suning_uos_patched
crush: remove forcefeed functionality
Remove forcefeed functionality from CRUSH. This is an ugly misfeature that is mostly useless and unused. Remove it. Reflects ceph.git commit ed974b5000f2851207d860a651809af4a1867942. Reviewed-by: Alex Elder <elder@inktank.com> Signed-off-by: Sage Weil <sage@inktank.com> Conflicts: net/ceph/crush/mapper.c
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@ -14,7 +14,6 @@ extern int crush_find_rule(const struct crush_map *map, int ruleset, int type, i
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extern int crush_do_rule(const struct crush_map *map,
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int ruleno,
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int x, int *result, int result_max,
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int forcefeed, /* -1 for none */
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const __u32 *weights);
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#endif
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@ -463,15 +463,12 @@ static int crush_choose(const struct crush_map *map,
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* @x: hash input
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* @result: pointer to result vector
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* @result_max: maximum result size
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* @force: force initial replica choice; -1 for none
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*/
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int crush_do_rule(const struct crush_map *map,
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int ruleno, int x, int *result, int result_max,
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int force, const __u32 *weight)
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const __u32 *weight)
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{
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int result_len;
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int force_context[CRUSH_MAX_DEPTH];
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int force_pos = -1;
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int a[CRUSH_MAX_SET];
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int b[CRUSH_MAX_SET];
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int c[CRUSH_MAX_SET];
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@ -497,27 +494,6 @@ int crush_do_rule(const struct crush_map *map,
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w = a;
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o = b;
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/*
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* determine hierarchical context of force, if any. note
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* that this may or may not correspond to the specific types
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* referenced by the crush rule. it will also only affect
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* the first descent (TAKE).
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*/
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if (force >= 0 &&
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force < map->max_devices &&
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map->device_parents[force] != 0 &&
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!is_out(map, weight, force, x)) {
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while (1) {
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force_context[++force_pos] = force;
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if (force >= 0)
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force = map->device_parents[force];
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else
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force = map->bucket_parents[-1-force];
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if (force == 0)
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break;
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}
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}
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for (step = 0; step < rule->len; step++) {
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struct crush_rule_step *curstep = &rule->steps[step];
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@ -525,14 +501,6 @@ int crush_do_rule(const struct crush_map *map,
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switch (curstep->op) {
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case CRUSH_RULE_TAKE:
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w[0] = curstep->arg1;
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/* find position in force_context/hierarchy */
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while (force_pos >= 0 && force_context[force_pos] != w[0])
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force_pos--;
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/* and move past it */
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if (force_pos >= 0)
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force_pos--;
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wsize = 1;
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break;
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@ -567,20 +535,6 @@ int crush_do_rule(const struct crush_map *map,
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continue;
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}
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j = 0;
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if (osize == 0 && force_pos >= 0) {
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/* skip any intermediate types */
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while (force_pos &&
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force_context[force_pos] < 0 &&
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curstep->arg2 !=
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map->buckets[-1 -
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force_context[force_pos]]->type)
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force_pos--;
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o[osize] = force_context[force_pos];
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if (recurse_to_leaf)
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c[osize] = force_context[0];
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j++;
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force_pos--;
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}
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osize += crush_choose(map,
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map->buckets[-1-w[i]],
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weight,
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@ -1069,7 +1069,7 @@ static int *calc_pg_raw(struct ceph_osdmap *osdmap, struct ceph_pg pgid,
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pps += poolid;
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*num = crush_do_rule(osdmap->crush, ruleno, pps, osds,
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min_t(int, pool->v.size, *num),
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-1, osdmap->osd_weight);
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osdmap->osd_weight);
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return osds;
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}
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