forked from luck/tmp_suning_uos_patched
fbdev: sh_mobile_lcdc: Return display connection state in display_on
Return true if the display is connected and false otherwise. Set the fb info state to FBINFO_STATE_SUSPENDED in the sh_mobile_lcdc driver when the display is not connected. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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@ -412,7 +412,7 @@ static int mipi_display_on(struct sh_mobile_lcdc_entity *entity)
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sh_mipi_dsi_enable(mipi, true);
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return 0;
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return SH_MOBILE_LCDC_DISPLAY_CONNECTED;
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mipi_display_on_fail1:
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pm_runtime_put_sync(&mipi->pdev->dev);
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@ -1004,9 +1004,9 @@ static int sh_hdmi_display_on(struct sh_mobile_lcdc_entity *entity)
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{
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struct sh_hdmi *hdmi = entity_to_sh_hdmi(entity);
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struct sh_mobile_lcdc_chan *ch = entity->lcdc;
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struct fb_info *info = ch->info;
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dev_dbg(hdmi->dev, "%s(%p): state %x\n", __func__, hdmi, info->state);
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dev_dbg(hdmi->dev, "%s(%p): state %x\n", __func__, hdmi,
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hdmi->hp_state);
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/*
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* hp_state can be set to
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@ -1021,12 +1021,13 @@ static int sh_hdmi_display_on(struct sh_mobile_lcdc_entity *entity)
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dev_dbg(hdmi->dev, "HDMI running\n");
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break;
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case HDMI_HOTPLUG_DISCONNECTED:
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info->state = FBINFO_STATE_SUSPENDED;
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default:
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hdmi->var = ch->display_var;
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}
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return 0;
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return hdmi->hp_state == HDMI_HOTPLUG_DISCONNECTED
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? SH_MOBILE_LCDC_DISPLAY_DISCONNECTED
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: SH_MOBILE_LCDC_DISPLAY_CONNECTED;
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}
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static void sh_hdmi_display_off(struct sh_mobile_lcdc_entity *entity)
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@ -338,8 +338,14 @@ static void sh_mobile_lcdc_display_on(struct sh_mobile_lcdc_chan *ch)
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struct sh_mobile_lcdc_panel_cfg *panel = &ch->cfg.panel_cfg;
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if (ch->tx_dev) {
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if (ch->tx_dev->ops->display_on(ch->tx_dev) < 0)
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int ret;
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ret = ch->tx_dev->ops->display_on(ch->tx_dev);
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if (ret < 0)
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return;
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if (ret == SH_MOBILE_LCDC_DISPLAY_DISCONNECTED)
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ch->info->state = FBINFO_STATE_SUSPENDED;
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}
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/* HDMI must be enabled before LCDC configuration */
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@ -21,6 +21,9 @@ struct sh_mobile_lcdc_entity;
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struct sh_mobile_lcdc_priv;
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struct sh_mobile_lcdc_chan;
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#define SH_MOBILE_LCDC_DISPLAY_DISCONNECTED 0
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#define SH_MOBILE_LCDC_DISPLAY_CONNECTED 1
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struct sh_mobile_lcdc_entity_ops {
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/* Display */
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int (*display_on)(struct sh_mobile_lcdc_entity *entity);
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