random: ignore GRND_RANDOM in getentropy(2)

The separate blocking pool is going away.  Start by ignoring
GRND_RANDOM in getentropy(2).

This should not materially break any API.  Any code that worked
without this change should work at least as well with this change.

Signed-off-by: Andy Lutomirski <luto@kernel.org>
Link: https://lore.kernel.org/r/705c5a091b63cc5da70c99304bb97e0109be0a26.1577088521.git.luto@kernel.org
Signed-off-by: Theodore Ts'o <tytso@mit.edu>
This commit is contained in:
Andy Lutomirski 2019-12-23 00:20:47 -08:00 committed by Theodore Ts'o
parent 75551dbf11
commit 48446f198f
2 changed files with 1 additions and 4 deletions

View File

@ -2207,9 +2207,6 @@ SYSCALL_DEFINE3(getrandom, char __user *, buf, size_t, count,
if (count > INT_MAX)
count = INT_MAX;
if (flags & GRND_RANDOM)
return _random_read(flags & GRND_NONBLOCK, buf, count);
if (!(flags & GRND_INSECURE) && !crng_ready()) {
if (flags & GRND_NONBLOCK)
return -EAGAIN;

View File

@ -48,7 +48,7 @@ struct rand_pool_info {
* Flags for getrandom(2)
*
* GRND_NONBLOCK Don't block and return EAGAIN instead
* GRND_RANDOM Use the /dev/random pool instead of /dev/urandom
* GRND_RANDOM No effect
* GRND_INSECURE Return non-cryptographic random bytes
*/
#define GRND_NONBLOCK 0x0001