forked from luck/tmp_suning_uos_patched
[TCP]: Fix fastpath_cnt_hint when GSO skb is partially ACKed
When only GSO skb was partially ACKed, no hints are reset, therefore fastpath_cnt_hint must be tweaked too or else it can corrupt fackets_out. The corruption to occur, one must have non-trivial ACK/SACK sequence, so this bug is not very often that harmful. There's a fackets_out state reset in TCP because fackets_out is known to be inaccurate and that fixes the issue eventually anyway. In case there was also at least one skb that got fully ACKed, the fastpath_skb_hint is set to NULL which causes a recount for fastpath_cnt_hint (the old value won't be accessed anymore), thus it can safely be decremented without additional checking. Reported by Cedric Le Goater <clg@fr.ibm.com> Signed-off-by: Ilpo Järvinen <ilpo.jarvinen@helsinki.fi> Signed-off-by: David S. Miller <davem@davemloft.net>
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@ -2420,6 +2420,9 @@ static int tcp_tso_acked(struct sock *sk, struct sk_buff *skb,
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__u32 dval = min(tp->fackets_out, packets_acked);
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tp->fackets_out -= dval;
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}
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/* hint's skb might be NULL but we don't need to care */
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tp->fastpath_cnt_hint -= min_t(u32, packets_acked,
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tp->fastpath_cnt_hint);
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tp->packets_out -= packets_acked;
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BUG_ON(tcp_skb_pcount(skb) == 0);
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