forked from luck/tmp_suning_uos_patched
amd/display: downgrade validation failure log level
[ Upstream commit 7bbee36d71502ab9a341505da89a017c7ae2e6b2 ] In amdgpu_dm_atomic_check, dc_validate_global_state is called. On failure this logs a warning to the kernel journal. However warnings shouldn't be used for atomic test-only commit failures: user-space might be perfoming a lot of atomic test-only commits to find the best hardware configuration. Downgrade the log to a regular DRM atomic message. While at it, use the new device-aware logging infrastructure. This fixes error messages in the kernel when running gamescope [1]. [1]: https://github.com/Plagman/gamescope/issues/245 Reviewed-by: Nicholas Kazlauskas <nicholas.kazlauskas@amd.com> Signed-off-by: Simon Ser <contact@emersion.fr> Cc: Alex Deucher <alexander.deucher@amd.com> Cc: Harry Wentland <hwentlan@amd.com> Cc: Nicholas Kazlauskas <nicholas.kazlauskas@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: Sasha Levin <sashal@kernel.org>
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@ -8962,7 +8962,8 @@ static int amdgpu_dm_atomic_check(struct drm_device *dev,
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goto fail;
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goto fail;
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status = dc_validate_global_state(dc, dm_state->context, false);
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status = dc_validate_global_state(dc, dm_state->context, false);
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if (status != DC_OK) {
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if (status != DC_OK) {
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DC_LOG_WARNING("DC global validation failure: %s (%d)",
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drm_dbg_atomic(dev,
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"DC global validation failure: %s (%d)",
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dc_status_to_str(status), status);
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dc_status_to_str(status), status);
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ret = -EINVAL;
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ret = -EINVAL;
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goto fail;
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goto fail;
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