forked from luck/tmp_suning_uos_patched
Input: gameport: convert bus code to use drv_groups
The drv_attrs field of struct bus_type is going away soon, drv_groups should be used instead. This converts the gameport bus code to use the correct field. Acked: Dmitry Torokhov <dmitry.torokhov@gmail.com> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
This commit is contained in:
parent
14adbe5307
commit
5e9e4911a5
|
@ -639,16 +639,18 @@ EXPORT_SYMBOL(gameport_unregister_port);
|
|||
* Gameport driver operations
|
||||
*/
|
||||
|
||||
static ssize_t gameport_driver_show_description(struct device_driver *drv, char *buf)
|
||||
static ssize_t description_show(struct device_driver *drv, char *buf)
|
||||
{
|
||||
struct gameport_driver *driver = to_gameport_driver(drv);
|
||||
return sprintf(buf, "%s\n", driver->description ? driver->description : "(none)");
|
||||
}
|
||||
static DRIVER_ATTR_RO(description);
|
||||
|
||||
static struct driver_attribute gameport_driver_attrs[] = {
|
||||
__ATTR(description, S_IRUGO, gameport_driver_show_description, NULL),
|
||||
__ATTR_NULL
|
||||
static struct attribute *gameport_driver_attrs[] = {
|
||||
&driver_attr_description.attr,
|
||||
NULL
|
||||
};
|
||||
ATTRIBUTE_GROUPS(gameport_driver);
|
||||
|
||||
static int gameport_driver_probe(struct device *dev)
|
||||
{
|
||||
|
@ -749,7 +751,7 @@ static int gameport_bus_match(struct device *dev, struct device_driver *drv)
|
|||
static struct bus_type gameport_bus = {
|
||||
.name = "gameport",
|
||||
.dev_attrs = gameport_device_attrs,
|
||||
.drv_attrs = gameport_driver_attrs,
|
||||
.drv_groups = gameport_driver_groups,
|
||||
.match = gameport_bus_match,
|
||||
.probe = gameport_driver_probe,
|
||||
.remove = gameport_driver_remove,
|
||||
|
|
Loading…
Reference in New Issue
Block a user