forked from luck/tmp_suning_uos_patched
drm/amdgpu: fix error handling in amdgpu_cs_process_fence_dep
We always need to drop the ctx reference and should check for errors first and then dereference the fence pointer. Signed-off-by: Christian König <christian.koenig@amd.com> Reviewed-by: Chunming Zhou <david1.zhou@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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@ -1044,29 +1044,27 @@ static int amdgpu_cs_process_fence_dep(struct amdgpu_cs_parser *p,
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return r;
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}
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fence = amdgpu_ctx_get_fence(ctx, entity,
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deps[i].handle);
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fence = amdgpu_ctx_get_fence(ctx, entity, deps[i].handle);
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amdgpu_ctx_put(ctx);
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if (IS_ERR(fence))
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return PTR_ERR(fence);
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else if (!fence)
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continue;
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if (chunk->chunk_id == AMDGPU_CHUNK_ID_SCHEDULED_DEPENDENCIES) {
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struct drm_sched_fence *s_fence = to_drm_sched_fence(fence);
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struct drm_sched_fence *s_fence;
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struct dma_fence *old = fence;
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s_fence = to_drm_sched_fence(fence);
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fence = dma_fence_get(&s_fence->scheduled);
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dma_fence_put(old);
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}
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if (IS_ERR(fence)) {
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r = PTR_ERR(fence);
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amdgpu_ctx_put(ctx);
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r = amdgpu_sync_fence(p->adev, &p->job->sync, fence, true);
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dma_fence_put(fence);
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if (r)
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return r;
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} else if (fence) {
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r = amdgpu_sync_fence(p->adev, &p->job->sync, fence,
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true);
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dma_fence_put(fence);
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amdgpu_ctx_put(ctx);
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if (r)
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return r;
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}
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}
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return 0;
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}
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