forked from luck/tmp_suning_uos_patched
tcp: separate timeout marking loop to it's own function
Some comment about its current state added. So far I have seen very few cases where the thing is actually useful, usually just marginally (though admittedly I don't usually see top of window losses where it seems possible that there could be some gain), instead, more often the cases suffer from L-marking spike which is certainly not desirable (I'll bury improving it to my todo list, but on a low prio position). Signed-off-by: Ilpo Järvinen <ilpo.jarvinen@helsinki.fi> Signed-off-by: David S. Miller <davem@davemloft.net>
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@ -2461,6 +2461,44 @@ static int tcp_time_to_recover(struct sock *sk)
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return 0;
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}
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/* New heuristics: it is possible only after we switched to restart timer
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* each time when something is ACKed. Hence, we can detect timed out packets
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* during fast retransmit without falling to slow start.
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*
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* Usefulness of this as is very questionable, since we should know which of
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* the segments is the next to timeout which is relatively expensive to find
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* in general case unless we add some data structure just for that. The
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* current approach certainly won't find the right one too often and when it
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* finally does find _something_ it usually marks large part of the window
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* right away (because a retransmission with a larger timestamp blocks the
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* loop from advancing). -ij
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*/
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static void tcp_timeout_skbs(struct sock *sk)
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{
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struct tcp_sock *tp = tcp_sk(sk);
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struct sk_buff *skb;
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if (!tcp_is_fack(tp) || !tcp_head_timedout(sk))
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return;
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skb = tp->scoreboard_skb_hint;
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if (tp->scoreboard_skb_hint == NULL)
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skb = tcp_write_queue_head(sk);
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tcp_for_write_queue_from(skb, sk) {
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if (skb == tcp_send_head(sk))
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break;
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if (!tcp_skb_timedout(sk, skb))
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break;
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tcp_skb_mark_lost(tp, skb);
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}
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tp->scoreboard_skb_hint = skb;
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tcp_verify_left_out(tp);
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}
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/* Mark head of queue up as lost. With RFC3517 SACK, the packets is
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* is against sacked "cnt", otherwise it's against facked "cnt"
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*/
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@ -2533,30 +2571,7 @@ static void tcp_update_scoreboard(struct sock *sk, int fast_rexmit)
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tcp_mark_head_lost(sk, sacked_upto);
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}
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/* New heuristics: it is possible only after we switched
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* to restart timer each time when something is ACKed.
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* Hence, we can detect timed out packets during fast
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* retransmit without falling to slow start.
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*/
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if (tcp_is_fack(tp) && tcp_head_timedout(sk)) {
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struct sk_buff *skb;
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skb = tp->scoreboard_skb_hint ? tp->scoreboard_skb_hint
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: tcp_write_queue_head(sk);
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tcp_for_write_queue_from(skb, sk) {
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if (skb == tcp_send_head(sk))
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break;
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if (!tcp_skb_timedout(sk, skb))
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break;
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tcp_skb_mark_lost(tp, skb);
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}
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tp->scoreboard_skb_hint = skb;
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tcp_verify_left_out(tp);
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}
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tcp_timeout_skbs(sk);
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}
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/* CWND moderation, preventing bursts due to too big ACKs
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