forked from luck/tmp_suning_uos_patched
libceph: reschedule a tick in finish_hunting()
If we go without an established session for a while, backoff delay will climb to 30 seconds. The keepalive timeout is also 30 seconds, so it's pretty easily hit after a prolonged hunting for a monitor: we don't get a chance to send out a keepalive in time, which means we never get back a keepalive ack in time, cutting an established session and attempting to connect to a different monitor every 30 seconds: [Sun Apr 1 23:37:05 2018] libceph: mon0 10.80.20.99:6789 session established [Sun Apr 1 23:37:36 2018] libceph: mon0 10.80.20.99:6789 session lost, hunting for new mon [Sun Apr 1 23:37:36 2018] libceph: mon2 10.80.20.103:6789 session established [Sun Apr 1 23:38:07 2018] libceph: mon2 10.80.20.103:6789 session lost, hunting for new mon [Sun Apr 1 23:38:07 2018] libceph: mon1 10.80.20.100:6789 session established [Sun Apr 1 23:38:37 2018] libceph: mon1 10.80.20.100:6789 session lost, hunting for new mon [Sun Apr 1 23:38:37 2018] libceph: mon2 10.80.20.103:6789 session established [Sun Apr 1 23:39:08 2018] libceph: mon2 10.80.20.103:6789 session lost, hunting for new mon The regular keepalive interval is 10 seconds. After ->hunting is cleared in finish_hunting(), call __schedule_delayed() to ensure we send out a keepalive after 10 seconds. Cc: stable@vger.kernel.org # 4.7+ Link: http://tracker.ceph.com/issues/23537 Signed-off-by: Ilya Dryomov <idryomov@gmail.com> Reviewed-by: Jason Dillaman <dillaman@redhat.com>
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@ -1133,6 +1133,7 @@ static void finish_hunting(struct ceph_mon_client *monc)
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monc->hunting = false;
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monc->had_a_connection = true;
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un_backoff(monc);
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__schedule_delayed(monc);
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}
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}
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