forked from luck/tmp_suning_uos_patched
bpftool: Make skeleton C code compilable with C++ compiler
When auto-generated BPF skeleton C code is included from C++ application, it triggers compilation error due to void * being implicitly casted to whatever target pointer type. This is supported by C, but not C++. To solve this problem, add explicit casts, where necessary. To ensure issues like this are captured going forward, add skeleton usage in test_cpp test. Signed-off-by: Andrii Nakryiko <andriin@fb.com> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> Link: https://lore.kernel.org/bpf/20191226210253.3132060-1-andriin@fb.com
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1162f84403
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7c8dce4b16
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@ -397,7 +397,7 @@ static int do_skeleton(int argc, char **argv)
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{ \n\
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struct %1$s *obj; \n\
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\n\
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obj = calloc(1, sizeof(*obj)); \n\
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obj = (typeof(obj))calloc(1, sizeof(*obj)); \n\
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if (!obj) \n\
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return NULL; \n\
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if (%1$s__create_skeleton(obj)) \n\
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@ -461,7 +461,7 @@ static int do_skeleton(int argc, char **argv)
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{ \n\
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struct bpf_object_skeleton *s; \n\
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\n\
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s = calloc(1, sizeof(*s)); \n\
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s = (typeof(s))calloc(1, sizeof(*s)); \n\
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if (!s) \n\
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return -1; \n\
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obj->skeleton = s; \n\
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@ -479,7 +479,7 @@ static int do_skeleton(int argc, char **argv)
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/* maps */ \n\
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s->map_cnt = %zu; \n\
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s->map_skel_sz = sizeof(*s->maps); \n\
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s->maps = calloc(s->map_cnt, s->map_skel_sz);\n\
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s->maps = (typeof(s->maps))calloc(s->map_cnt, s->map_skel_sz);\n\
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if (!s->maps) \n\
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goto err; \n\
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",
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@ -515,7 +515,7 @@ static int do_skeleton(int argc, char **argv)
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/* programs */ \n\
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s->prog_cnt = %zu; \n\
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s->prog_skel_sz = sizeof(*s->progs); \n\
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s->progs = calloc(s->prog_cnt, s->prog_skel_sz);\n\
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s->progs = (typeof(s->progs))calloc(s->prog_cnt, s->prog_skel_sz);\n\
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if (!s->progs) \n\
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goto err; \n\
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",
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@ -538,7 +538,7 @@ static int do_skeleton(int argc, char **argv)
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\n\
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\n\
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s->data_sz = %d; \n\
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s->data = \"\\ \n\
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s->data = (void *)\"\\ \n\
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",
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file_sz);
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@ -371,7 +371,7 @@ $(OUTPUT)/test_verifier: test_verifier.c verifier/tests.h $(BPFOBJ) | $(OUTPUT)
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$(CC) $(CFLAGS) $(filter %.a %.o %.c,$^) $(LDLIBS) -o $@
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# Make sure we are able to include and link libbpf against c++.
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$(OUTPUT)/test_cpp: test_cpp.cpp $(BPFOBJ)
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$(OUTPUT)/test_cpp: test_cpp.cpp $(OUTPUT)/test_core_extern.skel.h $(BPFOBJ)
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$(call msg, CXX,,$@)
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$(CXX) $(CFLAGS) $^ $(LDLIBS) -o $@
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@ -1,12 +1,16 @@
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/* SPDX-License-Identifier: (LGPL-2.1 OR BSD-2-Clause) */
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#include <iostream>
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#include "libbpf.h"
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#include "bpf.h"
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#include "btf.h"
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#include "test_core_extern.skel.h"
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/* do nothing, just make sure we can link successfully */
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int main(int argc, char *argv[])
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{
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struct test_core_extern *skel;
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/* libbpf.h */
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libbpf_set_print(NULL);
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@ -16,5 +20,11 @@ int main(int argc, char *argv[])
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/* btf.h */
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btf__new(NULL, 0);
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/* BPF skeleton */
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skel = test_core_extern__open_and_load();
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test_core_extern__destroy(skel);
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std::cout << "DONE!" << std::endl;
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return 0;
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}
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