forked from luck/tmp_suning_uos_patched
ALSA: Fix double locking of card list in snd_card_register()
The introduction of snd_card_set_id() added a lock on the card list to the old choose_default_id() function when using it to implement the new API call. This lock is needed to allow us to walk the list and check to see if our new name is a duplicate. Unfortunately this causes a lockup when called from snd_card_register() (in cases where no ID is supplied for the card) since the card list is already locked there. Fix this fairly hideously by factoring out the implementation and using a flag to indicate if the lock should be held. A better fix would probably be to refactor snd_card_register() to move the _set_id() outside the locking region but I can't immediately see anything I can convince myself is safe. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Signed-off-by: Takashi Iwai <tiwai@suse.de>
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872c78202c
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@ -476,15 +476,8 @@ int snd_card_free(struct snd_card *card)
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EXPORT_SYMBOL(snd_card_free);
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/**
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* snd_card_set_id - set card identification name
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* @card: soundcard structure
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* @nid: new identification string
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*
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* This function sets the card identification and checks for name
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* collisions.
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*/
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void snd_card_set_id(struct snd_card *card, const char *nid)
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static void snd_card_set_id_internal(struct snd_card *card, const char *nid,
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int do_locking)
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{
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int i, len, idx_flag = 0, loops = SNDRV_CARDS;
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const char *spos, *src;
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@ -529,14 +522,16 @@ void snd_card_set_id(struct snd_card *card, const char *nid)
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}
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if (!snd_info_check_reserved_words(id))
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goto __change;
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mutex_lock(&snd_card_mutex);
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if (do_locking)
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mutex_lock(&snd_card_mutex);
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for (i = 0; i < snd_ecards_limit; i++) {
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if (snd_cards[i] && !strcmp(snd_cards[i]->id, id)) {
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mutex_unlock(&snd_card_mutex);
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goto __change;
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}
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}
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mutex_unlock(&snd_card_mutex);
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if (do_locking)
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mutex_unlock(&snd_card_mutex);
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break;
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__change:
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@ -561,6 +556,18 @@ void snd_card_set_id(struct snd_card *card, const char *nid)
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}
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}
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/**
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* snd_card_set_id - set card identification name
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* @card: soundcard structure
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* @nid: new identification string
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*
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* This function sets the card identification and checks for name
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* collisions.
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*/
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void snd_card_set_id(struct snd_card *card, const char *nid)
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{
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snd_card_set_id_internal(card, nid, 1);
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}
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EXPORT_SYMBOL(snd_card_set_id);
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#ifndef CONFIG_SYSFS_DEPRECATED
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@ -657,7 +664,7 @@ int snd_card_register(struct snd_card *card)
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return 0;
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}
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if (card->id[0] == '\0')
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snd_card_set_id(card, NULL);
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snd_card_set_id_internal(card, NULL, 0);
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snd_cards[card->number] = card;
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mutex_unlock(&snd_card_mutex);
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init_info_for_card(card);
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