forked from luck/tmp_suning_uos_patched
debugobjects: Free per CPU pool after CPU unplug
If a CPU is offlined the debug objects per CPU pool is not cleaned up. If the CPU is never onlined again then the objects in the pool are wasted. Add a CPU hotplug callback which is invoked after the CPU is dead to free the pool. [ tglx: Massaged changelog and added comment about remote access safety ] Signed-off-by: Zqiang <qiang.zhang@windriver.com> Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Cc: Waiman Long <longman@redhat.com> Link: https://lore.kernel.org/r/20200908062709.11441-1-qiang.zhang@windriver.com
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@ -36,6 +36,7 @@ enum cpuhp_state {
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CPUHP_X86_MCE_DEAD,
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CPUHP_VIRT_NET_DEAD,
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CPUHP_SLUB_DEAD,
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CPUHP_DEBUG_OBJ_DEAD,
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CPUHP_MM_WRITEBACK_DEAD,
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CPUHP_MM_VMSTAT_DEAD,
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CPUHP_SOFTIRQ_DEAD,
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@ -19,6 +19,7 @@
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#include <linux/slab.h>
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#include <linux/hash.h>
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#include <linux/kmemleak.h>
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#include <linux/cpu.h>
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#define ODEBUG_HASH_BITS 14
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#define ODEBUG_HASH_SIZE (1 << ODEBUG_HASH_BITS)
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@ -433,6 +434,25 @@ static void free_object(struct debug_obj *obj)
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}
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}
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#ifdef CONFIG_HOTPLUG_CPU
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static int object_cpu_offline(unsigned int cpu)
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{
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struct debug_percpu_free *percpu_pool;
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struct hlist_node *tmp;
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struct debug_obj *obj;
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/* Remote access is safe as the CPU is dead already */
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percpu_pool = per_cpu_ptr(&percpu_obj_pool, cpu);
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hlist_for_each_entry_safe(obj, tmp, &percpu_pool->free_objs, node) {
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hlist_del(&obj->node);
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kmem_cache_free(obj_cache, obj);
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}
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percpu_pool->obj_free = 0;
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return 0;
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}
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#endif
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/*
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* We run out of memory. That means we probably have tons of objects
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* allocated.
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@ -1367,6 +1387,11 @@ void __init debug_objects_mem_init(void)
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} else
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debug_objects_selftest();
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#ifdef CONFIG_HOTPLUG_CPU
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cpuhp_setup_state_nocalls(CPUHP_DEBUG_OBJ_DEAD, "object:offline", NULL,
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object_cpu_offline);
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#endif
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/*
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* Increase the thresholds for allocating and freeing objects
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* according to the number of possible CPUs available in the system.
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