forked from luck/tmp_suning_uos_patched
clockevents: optimise tick_nohz_stop_sched_tick() a bit
Call ts = &per_cpu(tick_cpu_sched, cpu); and cpu = smp_processor_id(); once instead of twice. No functional change done, as changed code runs with local irq off. Reduces source lines and text size (20bytes on x86_64). [ akpm@linux-foundation.org: Build fix ] Signed-off-by: Karsten Wiese <fzu@wemgehoertderstaat.de> Cc: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Thomas Gleixner <tglx@linutronix.de>
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@ -158,9 +158,8 @@ void tick_nohz_stop_idle(int cpu)
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}
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}
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static ktime_t tick_nohz_start_idle(int cpu)
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static ktime_t tick_nohz_start_idle(struct tick_sched *ts)
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{
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struct tick_sched *ts = &per_cpu(tick_cpu_sched, cpu);
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ktime_t now, delta;
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now = ktime_get();
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@ -201,8 +200,8 @@ void tick_nohz_stop_sched_tick(void)
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local_irq_save(flags);
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cpu = smp_processor_id();
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now = tick_nohz_start_idle(cpu);
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ts = &per_cpu(tick_cpu_sched, cpu);
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now = tick_nohz_start_idle(ts);
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/*
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* If this cpu is offline and it is the one which updates
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@ -222,7 +221,6 @@ void tick_nohz_stop_sched_tick(void)
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if (need_resched())
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goto end;
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cpu = smp_processor_id();
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if (unlikely(local_softirq_pending())) {
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static int ratelimit;
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