forked from luck/tmp_suning_uos_patched
Input: cleanup ps2_command() timeout handling in libps2.
Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
This commit is contained in:
parent
c611763d04
commit
905ab9d136
@ -97,6 +97,66 @@ void ps2_drain(struct ps2dev *ps2dev, int maxbytes, int timeout)
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up(&ps2dev->cmd_sem);
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}
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/*
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* ps2_is_keyboard_id() checks received ID byte against the list of
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* known keyboard IDs.
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*/
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static inline int ps2_is_keyboard_id(char id_byte)
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{
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static char keyboard_ids[] = {
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0xab, /* Regular keyboards */
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0xac, /* NCD Sun keyboard */
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0x2b, /* Trust keyboard, translated */
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0x5d, /* Trust keyboard */
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0x60, /* NMB SGI keyboard, translated */
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0x47, /* NMB SGI keyboard */
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};
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return memchr(keyboard_ids, id_byte, sizeof(keyboard_ids)) != NULL;
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}
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/*
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* ps2_adjust_timeout() is called after receiving 1st byte of command
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* response and tries to reduce remaining timeout to speed up command
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* completion.
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*/
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static int ps2_adjust_timeout(struct ps2dev *ps2dev, int command, int timeout)
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{
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switch (command) {
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case PS2_CMD_RESET_BAT:
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/*
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* Device has sent the first response byte after
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* reset command, reset is thus done, so we can
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* shorten the timeout.
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* The next byte will come soon (keyboard) or not
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* at all (mouse).
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*/
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if (timeout > msecs_to_jiffies(100))
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timeout = msecs_to_jiffies(100);
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break;
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case PS2_CMD_GETID:
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/*
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* If device behind the port is not a keyboard there
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* won't be 2nd byte of ID response.
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*/
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if (!ps2_is_keyboard_id(ps2dev->cmdbuf[1])) {
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serio_pause_rx(ps2dev->serio);
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ps2dev->flags = ps2dev->cmdcnt = 0;
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serio_continue_rx(ps2dev->serio);
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timeout = 0;
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}
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break;
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default:
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break;
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}
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return timeout;
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}
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/*
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* ps2_command() sends a command and its parameters to the mouse,
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* then waits for the response and puts it in the param array.
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@ -150,33 +210,7 @@ int ps2_command(struct ps2dev *ps2dev, unsigned char *param, int command)
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if (ps2dev->cmdcnt && timeout > 0) {
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if (command == PS2_CMD_RESET_BAT && timeout > msecs_to_jiffies(100)) {
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/*
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* Device has sent the first response byte
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* after a reset command, reset is thus done,
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* shorten the timeout. The next byte will come
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* soon (keyboard) or not at all (mouse).
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*/
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timeout = msecs_to_jiffies(100);
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}
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if (command == PS2_CMD_GETID &&
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ps2dev->cmdbuf[receive - 1] != 0xab && /* Regular keyboards */
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ps2dev->cmdbuf[receive - 1] != 0xac && /* NCD Sun keyboard */
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ps2dev->cmdbuf[receive - 1] != 0x2b && /* Trust keyboard, translated */
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ps2dev->cmdbuf[receive - 1] != 0x5d && /* Trust keyboard */
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ps2dev->cmdbuf[receive - 1] != 0x60 && /* NMB SGI keyboard, translated */
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ps2dev->cmdbuf[receive - 1] != 0x47) { /* NMB SGI keyboard */
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/*
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* Device behind the port is not a keyboard
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* so we don't need to wait for the 2nd byte
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* of ID response.
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*/
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serio_pause_rx(ps2dev->serio);
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ps2dev->flags = ps2dev->cmdcnt = 0;
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serio_continue_rx(ps2dev->serio);
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}
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timeout = ps2_adjust_timeout(ps2dev, command, timeout);
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wait_event_timeout(ps2dev->wait,
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!(ps2dev->flags & PS2_FLAG_CMD), timeout);
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}
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@ -190,7 +224,7 @@ int ps2_command(struct ps2dev *ps2dev, unsigned char *param, int command)
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rc = 0;
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out:
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out:
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serio_pause_rx(ps2dev->serio);
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ps2dev->flags = 0;
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serio_continue_rx(ps2dev->serio);
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