forked from luck/tmp_suning_uos_patched
aoe: reserve enough headroom on skbs
Some network drivers use a non default hard_header_len Transmitted skb should take into account dev->hard_header_len, or risk crashes or expensive reallocations. In the case of aoe, lets reserve MAX_HEADER bytes. David reported a crash in defxx driver, solved by this patch. Reported-by: David Oostdyk <daveo@ll.mit.edu> Tested-by: David Oostdyk <daveo@ll.mit.edu> Signed-off-by: Eric Dumazet <edumazet@google.com> Cc: Ed Cashin <ecashin@coraid.com> Signed-off-by: David S. Miller <davem@davemloft.net>
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@ -51,8 +51,9 @@ new_skb(ulong len)
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{
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struct sk_buff *skb;
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skb = alloc_skb(len, GFP_ATOMIC);
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skb = alloc_skb(len + MAX_HEADER, GFP_ATOMIC);
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if (skb) {
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skb_reserve(skb, MAX_HEADER);
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skb_reset_mac_header(skb);
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skb_reset_network_header(skb);
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skb->protocol = __constant_htons(ETH_P_AOE);
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