forked from luck/tmp_suning_uos_patched
NFS: make nfs_match_client killable
Actually we don't do anything with return value from nfs_wait_client_init_complete in nfs_match_client, as a consequence if we get a fatal signal and client is not fully initialised, we'll loop to "again" label This has been proven to cause soft lockups on some scenarios (no-carrier but configured network interfaces) Signed-off-by: Roberto Bergantinos Corpas <rbergant@redhat.com> Reviewed-by: Benjamin Coddington <bcodding@redhat.com> Signed-off-by: Anna Schumaker <Anna.Schumaker@Netapp.com>
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@ -284,6 +284,7 @@ static struct nfs_client *nfs_match_client(const struct nfs_client_initdata *dat
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struct nfs_client *clp;
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const struct sockaddr *sap = data->addr;
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struct nfs_net *nn = net_generic(data->net, nfs_net_id);
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int error;
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again:
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list_for_each_entry(clp, &nn->nfs_client_list, cl_share_link) {
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@ -296,8 +297,10 @@ static struct nfs_client *nfs_match_client(const struct nfs_client_initdata *dat
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if (clp->cl_cons_state > NFS_CS_READY) {
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refcount_inc(&clp->cl_count);
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spin_unlock(&nn->nfs_client_lock);
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nfs_wait_client_init_complete(clp);
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error = nfs_wait_client_init_complete(clp);
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nfs_put_client(clp);
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if (error < 0)
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return ERR_PTR(error);
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spin_lock(&nn->nfs_client_lock);
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goto again;
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}
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@ -407,6 +410,8 @@ struct nfs_client *nfs_get_client(const struct nfs_client_initdata *cl_init)
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clp = nfs_match_client(cl_init);
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if (clp) {
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spin_unlock(&nn->nfs_client_lock);
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if (IS_ERR(clp))
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return clp;
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if (new)
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new->rpc_ops->free_client(new);
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return nfs_found_client(cl_init, clp);
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