forked from luck/tmp_suning_uos_patched
PCI: Expose pci_load_saved_state for public consumption.
We have the pci_load_and_free_saved_state, and pci_store_saved_state but are missing the functionality to just load the state multiple times in the PCI device without having to free/save the state. This patch makes it possible to use this function. Signed-off-by: Konrad Rzeszutek Wilk <konrad.wilk@oracle.com> Acked-by: Bjorn Helgaas <bhelgaas@google.com> Signed-off-by: David Vrabel <david.vrabel@citrix.com>
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@ -1142,8 +1142,8 @@ EXPORT_SYMBOL_GPL(pci_store_saved_state);
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* @dev: PCI device that we're dealing with
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* @state: Saved state returned from pci_store_saved_state()
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*/
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static int pci_load_saved_state(struct pci_dev *dev,
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struct pci_saved_state *state)
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int pci_load_saved_state(struct pci_dev *dev,
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struct pci_saved_state *state)
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{
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struct pci_cap_saved_data *cap;
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@ -1171,6 +1171,7 @@ static int pci_load_saved_state(struct pci_dev *dev,
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dev->state_saved = true;
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return 0;
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}
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EXPORT_SYMBOL_GPL(pci_load_saved_state);
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/**
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* pci_load_and_free_saved_state - Reload the save state pointed to by state,
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@ -1004,6 +1004,8 @@ void __iomem __must_check *pci_platform_rom(struct pci_dev *pdev, size_t *size);
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int pci_save_state(struct pci_dev *dev);
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void pci_restore_state(struct pci_dev *dev);
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struct pci_saved_state *pci_store_saved_state(struct pci_dev *dev);
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int pci_load_saved_state(struct pci_dev *dev,
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struct pci_saved_state *state);
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int pci_load_and_free_saved_state(struct pci_dev *dev,
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struct pci_saved_state **state);
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struct pci_cap_saved_state *pci_find_saved_cap(struct pci_dev *dev, char cap);
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