forked from luck/tmp_suning_uos_patched
udp/recvmsg: Clear MSG_TRUNC flag when starting over for a new packet
Consider this scenario: When the size of the first received udp packet is bigger than the receive buffer, MSG_TRUNC bit is set in msg->msg_flags. However, if checksum error happens and this is a blocking socket, it will goto try_again loop to receive the next packet. But if the size of the next udp packet is smaller than receive buffer, MSG_TRUNC flag should not be set, but because MSG_TRUNC bit is not cleared in msg->msg_flags before receive the next packet, MSG_TRUNC is still set, which is wrong. Fix this problem by clearing MSG_TRUNC flag when starting over for a new packet. Signed-off-by: Xufeng Zhang <xufeng.zhang@windriver.com> Signed-off-by: Paul Gortmaker <paul.gortmaker@windriver.com> Signed-off-by: David S. Miller <davem@davemloft.net>
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@ -1249,6 +1249,9 @@ int udp_recvmsg(struct kiocb *iocb, struct sock *sk, struct msghdr *msg,
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if (noblock)
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return -EAGAIN;
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/* starting over for a new packet */
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msg->msg_flags &= ~MSG_TRUNC;
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goto try_again;
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}
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@ -455,6 +455,9 @@ int udpv6_recvmsg(struct kiocb *iocb, struct sock *sk,
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if (noblock)
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return -EAGAIN;
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/* starting over for a new packet */
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msg->msg_flags &= ~MSG_TRUNC;
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goto try_again;
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}
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