forked from luck/tmp_suning_uos_patched
ALSA: hda - fail ELD reading early
With the ELD repoll mechanism, we can (and should) fail the ELD reading immediately when find something obviously wrong and let the caller retry after some delay. Signed-off-by: Wu Fengguang <fengguang.wu@intel.com> Signed-off-by: Takashi Iwai <tiwai@suse.de>
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parent
a29878553a
commit
a370fc62b9
@ -347,18 +347,28 @@ int snd_hdmi_get_eld(struct hdmi_eld *eld,
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for (i = 0; i < size; i++) {
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unsigned int val = hdmi_get_eld_data(codec, nid, i);
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/*
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* Graphics driver might be writing to ELD buffer right now.
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* Just abort. The caller will repoll after a while.
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*/
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if (!(val & AC_ELDD_ELD_VALID)) {
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if (!i) {
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snd_printd(KERN_INFO
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"HDMI: invalid ELD data\n");
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ret = -EINVAL;
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goto error;
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}
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snd_printd(KERN_INFO
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"HDMI: invalid ELD data byte %d\n", i);
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val = 0;
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} else
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val &= AC_ELDD_ELD_DATA;
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ret = -EINVAL;
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goto error;
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}
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val &= AC_ELDD_ELD_DATA;
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/*
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* The first byte cannot be zero. This can happen on some DVI
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* connections. Some Intel chips may also need some 250ms delay
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* to return non-zero ELD data, even when the graphics driver
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* correctly writes ELD content before setting ELD_valid bit.
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*/
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if (!val && !i) {
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snd_printdd(KERN_INFO "HDMI: 0 ELD data\n");
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ret = -EINVAL;
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goto error;
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}
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buf[i] = val;
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}
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