ALSA: hda - fail ELD reading early

With the ELD repoll mechanism, we can (and should) fail the ELD reading
immediately when find something obviously wrong and let the caller retry
after some delay.

Signed-off-by: Wu Fengguang <fengguang.wu@intel.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
This commit is contained in:
Wu Fengguang 2011-11-22 16:46:23 +08:00 committed by Takashi Iwai
parent a29878553a
commit a370fc62b9

View File

@ -347,18 +347,28 @@ int snd_hdmi_get_eld(struct hdmi_eld *eld,
for (i = 0; i < size; i++) {
unsigned int val = hdmi_get_eld_data(codec, nid, i);
/*
* Graphics driver might be writing to ELD buffer right now.
* Just abort. The caller will repoll after a while.
*/
if (!(val & AC_ELDD_ELD_VALID)) {
if (!i) {
snd_printd(KERN_INFO
"HDMI: invalid ELD data\n");
ret = -EINVAL;
goto error;
}
snd_printd(KERN_INFO
"HDMI: invalid ELD data byte %d\n", i);
val = 0;
} else
val &= AC_ELDD_ELD_DATA;
ret = -EINVAL;
goto error;
}
val &= AC_ELDD_ELD_DATA;
/*
* The first byte cannot be zero. This can happen on some DVI
* connections. Some Intel chips may also need some 250ms delay
* to return non-zero ELD data, even when the graphics driver
* correctly writes ELD content before setting ELD_valid bit.
*/
if (!val && !i) {
snd_printdd(KERN_INFO "HDMI: 0 ELD data\n");
ret = -EINVAL;
goto error;
}
buf[i] = val;
}