forked from luck/tmp_suning_uos_patched
powerpc/85xx: Fix SPE float to integer conversion failure
Conversion from float to integer should based on both the instruction encoding and the sign of the operand. A simple testcase to show the issue: static float fm; static signed int si_min = (-2147483647 - 1); static unsigned int ui; int main() { fm = (float) si_min; ; ui = (unsigned int)fm; printf("ui=%d, should be %d\n", ui, si_min); return 0; } Result: ui=-1, should be -2147483648 Signed-off-by: Shan Hai <shan.hai@windriver.com> Signed-off-by: Kumar Gala <galak@kernel.crashing.org>
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@ -322,7 +322,8 @@ int do_spe_mathemu(struct pt_regs *regs)
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} else {
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_FP_ROUND_ZERO(1, SB);
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}
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FP_TO_INT_S(vc.wp[1], SB, 32, ((func & 0x3) != 0));
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FP_TO_INT_S(vc.wp[1], SB, 32,
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(((func & 0x3) != 0) || SB_s));
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goto update_regs;
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default:
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@ -460,7 +461,8 @@ int do_spe_mathemu(struct pt_regs *regs)
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} else {
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_FP_ROUND_ZERO(2, DB);
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}
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FP_TO_INT_D(vc.wp[1], DB, 32, ((func & 0x3) != 0));
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FP_TO_INT_D(vc.wp[1], DB, 32,
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(((func & 0x3) != 0) || DB_s));
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goto update_regs;
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default:
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@ -591,8 +593,10 @@ int do_spe_mathemu(struct pt_regs *regs)
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_FP_ROUND_ZERO(1, SB0);
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_FP_ROUND_ZERO(1, SB1);
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}
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FP_TO_INT_S(vc.wp[0], SB0, 32, ((func & 0x3) != 0));
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FP_TO_INT_S(vc.wp[1], SB1, 32, ((func & 0x3) != 0));
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FP_TO_INT_S(vc.wp[0], SB0, 32,
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(((func & 0x3) != 0) || SB0_s));
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FP_TO_INT_S(vc.wp[1], SB1, 32,
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(((func & 0x3) != 0) || SB1_s));
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goto update_regs;
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default:
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