forked from luck/tmp_suning_uos_patched
sched/core: Better document the try_to_wake_up() barriers
Explain how the control dependency and smp_rmb() end up providing ACQUIRE semantics and pair with smp_store_release() in finish_lock_switch(). Signed-off-by: Peter Zijlstra (Intel) <peterz@infradead.org> Cc: Linus Torvalds <torvalds@linux-foundation.org> Cc: Mike Galbraith <efault@gmx.de> Cc: Oleg Nesterov <oleg@redhat.com> Cc: Paul E. McKenney <paulmck@linux.vnet.ibm.com> Cc: Peter Zijlstra <peterz@infradead.org> Cc: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@kernel.org>
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@ -1953,7 +1953,13 @@ try_to_wake_up(struct task_struct *p, unsigned int state, int wake_flags)
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while (p->on_cpu)
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cpu_relax();
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/*
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* Pairs with the smp_wmb() in finish_lock_switch().
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* Combined with the control dependency above, we have an effective
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* smp_load_acquire() without the need for full barriers.
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*
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* Pairs with the smp_store_release() in finish_lock_switch().
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*
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* This ensures that tasks getting woken will be fully ordered against
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* their previous state and preserve Program Order.
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*/
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smp_rmb();
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@ -1073,6 +1073,9 @@ static inline void finish_lock_switch(struct rq *rq, struct task_struct *prev)
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* We must ensure this doesn't happen until the switch is completely
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* finished.
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*
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* In particular, the load of prev->state in finish_task_switch() must
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* happen before this.
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*
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* Pairs with the control dependency and rmb in try_to_wake_up().
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*/
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smp_store_release(&prev->on_cpu, 0);
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