forked from luck/tmp_suning_uos_patched
batman-adv: Add log_level mesh genl configuration
In contrast to other modules, batman-adv allows to set the debug message verbosity per mesh/soft-interface and not per module (via modparam). The BATADV_CMD_SET_MESH/BATADV_CMD_GET_MESH commands allow to set/get the configuration of this feature using the u32 (bitmask) BATADV_ATTR_LOG_LEVEL attribute. Signed-off-by: Sven Eckelmann <sven@narfation.org> Signed-off-by: Simon Wunderlich <sw@simonwunderlich.de>
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@ -449,6 +449,12 @@ enum batadv_nl_attrs {
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*/
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BATADV_ATTR_HOP_PENALTY,
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/**
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* @BATADV_ATTR_LOG_LEVEL: bitmask with to define which debug messages
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* should be send to the debug log/trace ring buffer
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*/
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BATADV_ATTR_LOG_LEVEL,
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/* add attributes above here, update the policy in netlink.c */
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/**
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@ -53,6 +53,7 @@
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#include "gateway_client.h"
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#include "gateway_common.h"
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#include "hard-interface.h"
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#include "log.h"
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#include "multicast.h"
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#include "originator.h"
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#include "soft-interface.h"
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@ -153,6 +154,7 @@ static const struct nla_policy batadv_netlink_policy[NUM_BATADV_ATTR] = {
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[BATADV_ATTR_GW_MODE] = { .type = NLA_U8 },
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[BATADV_ATTR_GW_SEL_CLASS] = { .type = NLA_U32 },
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[BATADV_ATTR_HOP_PENALTY] = { .type = NLA_U8 },
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[BATADV_ATTR_LOG_LEVEL] = { .type = NLA_U32 },
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};
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/**
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@ -335,6 +337,12 @@ static int batadv_netlink_mesh_fill(struct sk_buff *msg,
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atomic_read(&bat_priv->hop_penalty)))
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goto nla_put_failure;
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#ifdef CONFIG_BATMAN_ADV_DEBUG
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if (nla_put_u32(msg, BATADV_ATTR_LOG_LEVEL,
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atomic_read(&bat_priv->log_level)))
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goto nla_put_failure;
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#endif /* CONFIG_BATMAN_ADV_DEBUG */
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if (primary_if)
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batadv_hardif_put(primary_if);
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@ -547,6 +555,15 @@ static int batadv_netlink_set_mesh(struct sk_buff *skb, struct genl_info *info)
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atomic_set(&bat_priv->hop_penalty, nla_get_u8(attr));
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}
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#ifdef CONFIG_BATMAN_ADV_DEBUG
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if (info->attrs[BATADV_ATTR_LOG_LEVEL]) {
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attr = info->attrs[BATADV_ATTR_LOG_LEVEL];
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atomic_set(&bat_priv->log_level,
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nla_get_u32(attr) & BATADV_DBG_ALL);
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}
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#endif /* CONFIG_BATMAN_ADV_DEBUG */
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batadv_netlink_notify_mesh(bat_priv);
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return 0;
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