forked from luck/tmp_suning_uos_patched
ASoC: If we can't find a cache compression type default to flat
This makes it easier to make cache types build time configurable as we don't have a hard dependency on a given cache being built in. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@slimlogic.co.uk>
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@ -1531,6 +1531,7 @@ static int snd_soc_flat_cache_init(struct snd_soc_codec *codec)
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/* an array of all supported compression types */
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static const struct snd_soc_cache_ops cache_types[] = {
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/* Flat *must* be the first entry for fallback */
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{
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.id = SND_SOC_FLAT_COMPRESSION,
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.name = "flat",
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@ -1567,10 +1568,12 @@ int snd_soc_cache_init(struct snd_soc_codec *codec)
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for (i = 0; i < ARRAY_SIZE(cache_types); ++i)
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if (cache_types[i].id == codec->compress_type)
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break;
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/* Fall back to flat compression */
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if (i == ARRAY_SIZE(cache_types)) {
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dev_err(codec->dev, "Could not match compress type: %d\n",
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codec->compress_type);
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return -EINVAL;
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dev_warn(codec->dev, "Could not match compress type: %d\n",
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codec->compress_type);
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i = 0;
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}
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mutex_init(&codec->cache_rw_mutex);
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