forked from luck/tmp_suning_uos_patched
vgacon: optimize scrolling
Join multiple scr_memcpyw into 1-3 calls (usually 2). (benchmarked average speedup: 1%) Signed-off-by: Marcin Slusarz <marcin.slusarz@gmail.com> Cc: Krzysztof Helt <krzysztof.h1@poczta.fm> Cc: Antonino Daplas <adaplas@gmail.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
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c38182a713
@ -292,23 +292,26 @@ static int vgacon_scrolldelta(struct vc_data *c, int lines)
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d = (void *) c->vc_origin;
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s = (void *) c->vc_screenbuf;
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while (count--) {
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scr_memcpyw(d, vgacon_scrollback + soff, c->vc_size_row);
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d += c->vc_size_row;
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soff += c->vc_size_row;
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if (count) {
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int copysize;
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count *= c->vc_size_row;
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/* how much memory to end of buffer left? */
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copysize = min(count, vgacon_scrollback_size - soff);
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scr_memcpyw(d, vgacon_scrollback + soff, copysize);
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d += copysize;
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count -= copysize;
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if (soff >= vgacon_scrollback_size)
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soff = 0;
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if (count) {
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scr_memcpyw(d, vgacon_scrollback, count);
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d += count;
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}
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}
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if (diff == c->vc_rows) {
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vgacon_cursor(c, CM_MOVE);
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} else {
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while (diff--) {
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scr_memcpyw(d, s, c->vc_size_row);
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d += c->vc_size_row;
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s += c->vc_size_row;
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}
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if (diff)
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scr_memcpyw(d, s, diff * c->vc_size_row);
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}
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return 1;
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