forked from luck/tmp_suning_uos_patched
ASoC: wm8962: Fix suspend while playing music
[ Upstream commit d1f5272c0f7d2e53c6f2480f46725442776f5f78 ] If the audio CODEC is playing sound when the system is suspended, it can be left in a state which throws the following error: wm8962 3-001a: ASoC: error at soc_component_read_no_lock on wm8962.3-001a: -16 Once this error has occurred, the audio will not work again until rebooted. Fix this by configuring SET_SYSTEM_SLEEP_PM_OPS. Signed-off-by: Adam Ford <aford173@gmail.com> Acked-by: Charles Keepax <ckeepax@opensource.cirrus.com> Link: https://lore.kernel.org/r/20220526182129.538472-1-aford173@gmail.com Signed-off-by: Mark Brown <broonie@kernel.org> Signed-off-by: Sasha Levin <sashal@kernel.org>
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@ -3864,6 +3864,7 @@ static int wm8962_runtime_suspend(struct device *dev)
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#endif
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static const struct dev_pm_ops wm8962_pm = {
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SET_SYSTEM_SLEEP_PM_OPS(pm_runtime_force_suspend, pm_runtime_force_resume)
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SET_RUNTIME_PM_OPS(wm8962_runtime_suspend, wm8962_runtime_resume, NULL)
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};
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