forked from luck/tmp_suning_uos_patched
arcfb: kill sparse warning
The framebuffer memory is allocated from system RAM (vmalloc'ed). Add __force annotations. Signed-off-by: Antonino Daplas <adaplas@gmail.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
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@ -262,7 +262,8 @@ static void arcfb_lcd_update_page(struct arcfb_par *par, unsigned int upper,
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ks108_set_yaddr(par, chipindex, upper/8);
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linesize = par->info->var.xres/8;
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src = par->info->screen_base + (left/8) + (upper * linesize);
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src = (unsigned char __force *) par->info->screen_base + (left/8) +
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(upper * linesize);
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ks108_set_xaddr(par, chipindex, left);
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bitmask=1;
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@ -477,7 +478,7 @@ static ssize_t arcfb_write(struct file *file, const char __user *buf, size_t cou
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if (count) {
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char *base_addr;
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base_addr = info->screen_base;
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base_addr = (char __force *)info->screen_base;
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count -= copy_from_user(base_addr + p, buf, count);
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*ppos += count;
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err = -EFAULT;
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@ -603,7 +604,7 @@ static int arcfb_remove(struct platform_device *dev)
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if (info) {
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unregister_framebuffer(info);
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vfree(info->screen_base);
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vfree((void __force *)info->screen_base);
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framebuffer_release(info);
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}
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return 0;
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