drm/etnaviv: consider completed fence seqno in hang check

[ Upstream commit cdd156955f946beaa5f3a00d8ccf90e5a197becc ]

Some GPU heavy test programs manage to trigger the hangcheck quite often.
If there are no other GPU users in the system and the test program
exhibits a very regular structure in the commandstreams that are being
submitted, we can end up with two distinct submits managing to trigger
the hangcheck with the FE in a very similar address range. This leads
the hangcheck to believe that the GPU is stuck, while in reality the GPU
is already busy working on a different job. To avoid those spurious
GPU resets, also remember and consider the last completed fence seqno
in the hang check.

Reported-by: Joerg Albert <joerg.albert@iav.de>
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Signed-off-by: Sasha Levin <sashal@kernel.org>
This commit is contained in:
Lucas Stach 2021-12-22 01:17:28 +01:00 committed by Greg Kroah-Hartman
parent a0b13335a3
commit e35cb5b122
2 changed files with 4 additions and 1 deletions

View File

@ -130,6 +130,7 @@ struct etnaviv_gpu {
/* hang detection */
u32 hangcheck_dma_addr;
u32 hangcheck_fence;
void __iomem *mmio;
int irq;

View File

@ -106,8 +106,10 @@ static void etnaviv_sched_timedout_job(struct drm_sched_job *sched_job)
*/
dma_addr = gpu_read(gpu, VIVS_FE_DMA_ADDRESS);
change = dma_addr - gpu->hangcheck_dma_addr;
if (change < 0 || change > 16) {
if (gpu->completed_fence != gpu->hangcheck_fence ||
change < 0 || change > 16) {
gpu->hangcheck_dma_addr = dma_addr;
gpu->hangcheck_fence = gpu->completed_fence;
goto out_no_timeout;
}