forked from luck/tmp_suning_uos_patched
[AVR32] Simplify pte_alloc_one{,_kernel}
There's really no need to retry an allocation with __GFP_REPEAT set. Also, use get_zeroed_page() and __GFP_ZERO to eliminate the extra call to clear_page() afterwards. Signed-off-by: Haavard Skinnemoen <hskinnemoen@atmel.com>
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5221b34edf
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@ -38,18 +38,9 @@ static inline void pgd_free(pgd_t *pgd)
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static inline pte_t *pte_alloc_one_kernel(struct mm_struct *mm,
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unsigned long address)
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{
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int count = 0;
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pte_t *pte;
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do {
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pte = (pte_t *) __get_free_page(GFP_KERNEL | __GFP_REPEAT);
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if (pte)
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clear_page(pte);
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else {
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current->state = TASK_UNINTERRUPTIBLE;
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schedule_timeout(HZ);
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}
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} while (!pte && (count++ < 10));
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pte = (pte_t *)get_zeroed_page(GFP_KERNEL | __GFP_REPEAT);
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return pte;
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}
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@ -57,18 +48,9 @@ static inline pte_t *pte_alloc_one_kernel(struct mm_struct *mm,
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static inline struct page *pte_alloc_one(struct mm_struct *mm,
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unsigned long address)
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{
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int count = 0;
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struct page *pte;
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do {
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pte = alloc_pages(GFP_KERNEL, 0);
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if (pte)
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clear_page(page_address(pte));
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else {
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current->state = TASK_UNINTERRUPTIBLE;
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schedule_timeout(HZ);
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}
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} while (!pte && (count++ < 10));
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pte = alloc_page(GFP_KERNEL | __GFP_REPEAT | __GFP_ZERO);
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return pte;
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}
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