forked from luck/tmp_suning_uos_patched
HID: magicmouse: scroll on entire surface, not just middle of mouse
Previously, scroll events only occurred when the user moved a touch along the middle of the touch surface. This is unintuitive for a normal user who is not aware of this. The device has a uniform surface, so the distinction is artificial. This change removes the touch area check for a scroll event, which replicates the OS X behavior. Signed-off-by: Chase Douglas <chase.douglas@canonical.com> Acked-by: Michael Poole <mdpoole@troilus.org> Signed-off-by: Jiri Kosina <jkosina@suse.cz>
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@ -160,10 +160,9 @@ static void magicmouse_emit_touch(struct magicmouse_sc *msc, int raw_id, u8 *tda
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msc->touches[id].size = misc & 63;
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/* If requested, emulate a scroll wheel by detecting small
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* vertical touch motions along the middle of the mouse.
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* vertical touch motions.
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*/
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if (emulate_scroll_wheel &&
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middle_button_start < x && x < middle_button_stop) {
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if (emulate_scroll_wheel) {
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static const int accel_profile[] = {
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256, 228, 192, 160, 128, 96, 64, 32,
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};
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