diff --git a/block/cfq-iosched.c b/block/cfq-iosched.c index fb2141ec205c..135b1a48da23 100644 --- a/block/cfq-iosched.c +++ b/block/cfq-iosched.c @@ -237,6 +237,7 @@ struct cfq_data { struct rb_root prio_trees[CFQ_PRIO_LISTS]; unsigned int busy_queues; + unsigned int busy_sync_queues; int rq_in_driver; int rq_in_flight[2]; @@ -1344,6 +1345,8 @@ static void cfq_add_cfqq_rr(struct cfq_data *cfqd, struct cfq_queue *cfqq) BUG_ON(cfq_cfqq_on_rr(cfqq)); cfq_mark_cfqq_on_rr(cfqq); cfqd->busy_queues++; + if (cfq_cfqq_sync(cfqq)) + cfqd->busy_sync_queues++; cfq_resort_rr_list(cfqd, cfqq); } @@ -1370,6 +1373,8 @@ static void cfq_del_cfqq_rr(struct cfq_data *cfqd, struct cfq_queue *cfqq) cfq_group_service_tree_del(cfqd, cfqq->cfqg); BUG_ON(!cfqd->busy_queues); cfqd->busy_queues--; + if (cfq_cfqq_sync(cfqq)) + cfqd->busy_sync_queues--; } /* @@ -2377,22 +2382,39 @@ static bool cfq_may_dispatch(struct cfq_data *cfqd, struct cfq_queue *cfqq) * Does this cfqq already have too much IO in flight? */ if (cfqq->dispatched >= max_dispatch) { + bool promote_sync = false; /* * idle queue must always only have a single IO in flight */ if (cfq_class_idle(cfqq)) return false; + /* + * If there is only one sync queue, and its think time is + * small, we can ignore async queue here and give the sync + * queue no dispatch limit. The reason is a sync queue can + * preempt async queue, limiting the sync queue doesn't make + * sense. This is useful for aiostress test. + */ + if (cfq_cfqq_sync(cfqq) && cfqd->busy_sync_queues == 1) { + struct cfq_io_context *cic = RQ_CIC(cfqq->next_rq); + + if (sample_valid(cic->ttime_samples) && + cic->ttime_mean < cfqd->cfq_slice_idle) + promote_sync = true; + } + /* * We have other queues, don't allow more IO from this one */ - if (cfqd->busy_queues > 1 && cfq_slice_used_soon(cfqd, cfqq)) + if (cfqd->busy_queues > 1 && cfq_slice_used_soon(cfqd, cfqq) && + !promote_sync) return false; /* * Sole queue user, no limit */ - if (cfqd->busy_queues == 1) + if (cfqd->busy_queues == 1 || promote_sync) max_dispatch = -1; else /*